Scenery spawning AI

Post here about scripting and programming for HaloPC (audio, network, ai, etc.)
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.:R/\CHD/\:.





Posts: 70
Joined: Mon Apr 12, 2004 4:20 pm

Scenery spawning AI

Post by .:R/\CHD/\:. »

is it possible to spawn ai from scenery cus itd be awesome to make the teleporterbase glow blue and have ai come from them
the sentianal__





Posts: 138
Joined: Sun Apr 18, 2004 1:25 pm

Post by the sentianal__ »

no its not possible it requires a trigger and you cant write a trigger Edit- u might be able to if u replace ai with a powerup and move the powerup by the teleporter as for making it blue no
.:R/\CHD/\:.





Posts: 70
Joined: Mon Apr 12, 2004 4:20 pm

blue

Post by .:R/\CHD/\:. »

HELLO, skinning exists so blue is easy and hmm maybe ill replace the hog model with a teleport base
the sentianal__





Posts: 138
Joined: Sun Apr 18, 2004 1:25 pm

Post by the sentianal__ »

yeah u can skin it blue but u cant make it turn blue when it spawns ai.
.:R/\CHD/\:.





Posts: 70
Joined: Mon Apr 12, 2004 4:20 pm

umm

Post by .:R/\CHD/\:. »

i didnt want it to do that i wanted it just to glow blue all the time cus itll look more covenant like
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