Map questions: Lights/ladders
Posted: Thu Jul 01, 2004 12:26 pm
I'm planning to make a new map called Halonorge
http://home.no.net/knasir/images/halonorgeet.1.jpg
http://home.no.net/knasir/images/halonorgeet.2.jpg
I have this planned in my head, but the techinical aspects are stopping me.
1. How do you make latters?
2. Flagholder, you do this in Sapien?
3. Lightning, can you just make light sources? Should I do this in 3DS max or is it possible in Sapien?
The level is not going to be open, but I'm not sure how to get rid of the sky. Should I just flip normals at the editing stage and turn it the other way when I'm finished?
http://home.no.net/knasir/images/halonorgeet.1.jpg
http://home.no.net/knasir/images/halonorgeet.2.jpg
I have this planned in my head, but the techinical aspects are stopping me.
1. How do you make latters?
2. Flagholder, you do this in Sapien?
3. Lightning, can you just make light sources? Should I do this in 3DS max or is it possible in Sapien?
The level is not going to be open, but I'm not sure how to get rid of the sky. Should I just flip normals at the editing stage and turn it the other way when I'm finished?