See image below:

Details:
I first made the map in Cinema 4D and exported it as an studio 3D file.
Then I imported the file in 3DS MAX and textured it.
For the texture I used a TIFF made in Photoshop with an alpha channel to split the grass detail and the rock detail in the Guerilla tag.
I applied a texture to the ground and the rocks in 3DS MAX with un UVW map as planar.
When I run radiosity under Sapien I then get those ugly black lines through my texture.
Can anybody help me with this problem.....
For more details click here:
http://files.halomods.com/viewtopic.php?t=10053