Terrain bitmaps in 3ds
Posted: Tue Jun 29, 2004 7:15 am
I've created the terrain bitmaps, and I'm trying to apply them, using the material editor, to my level.
However when I apply the materials to the level I can see the bitmap displayed on the faces making the floor. When i then select uvw map I get the same bitmap displayed but inverted.
Where am I going wrong?
However when I apply the materials to the level I can see the bitmap displayed on the faces making the floor. When i then select uvw map I get the same bitmap displayed but inverted.
Where am I going wrong?