WHAT!? Your favouritest game of all time should be Halo!! Gah!!bitterbanana wrote:how do you convert that mesh into another type of 3d object because i kinda wanna make it for quake2, my favoritest game of all time
Quick question about 3dsmax geometry
Quick question about 3dsmax geometry
Will a map compile correctly if an object is "inside" another part of the mesh? This would be ideal if it would because this makes a perfectly smooth ramp flawlessly even with the ground.
Note picture http://img78.photobucket.com/albums/v25 ... trance.jpg
Note picture http://img78.photobucket.com/albums/v25 ... trance.jpg
Ok I made it into a legit ramp and attached and welded the ramps vertices to the map itself. When I was recreating the polygons it kind of came out a mess. What the hell happened?
http://img78.photobucket.com/albums/v25 ... roblem.jpg
rendered... http://img78.photobucket.com/albums/v25 ... ndered.jpg
http://img78.photobucket.com/albums/v25 ... roblem.jpg
rendered... http://img78.photobucket.com/albums/v25 ... ndered.jpg