Gross Water

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Dispraiser





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Gross Water

Post by Dispraiser »

In Halo, you tend only to see friendly, clean water. Is it possible to make a darker, nurkier, muddier water very easily? I can only think of one instance where the water color is any differentin Halo, and that is the coolant pools in Keyes.

A good example of what I'm aiming for is int he darker terrain of Zanzibar. The map I'm working on has a Zanzibar style feel, and is equally dark and beaten, and muddy. Since no one will be easily able to reach the water, so I might just run a plane a few inches beneath the water with a darker brown, but I'm not sure how that would work, or if it would.

Any help is appreciated.
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Malf




Mad Hatter Snitch!

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Post by Malf »

Sure, it would have something to do with the shaders, just fiddle around a bit.
SargeDavid





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Post by SargeDavid »

try the coolint that comes out of the ship in the level keyes.that looks good
like a liquid airhead
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