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fixing textures

Posted: Mon Jun 14, 2004 1:34 pm
by deadshot
ok, im having problems texturing my level, i put the regular grass file in 3d s max for the ground and a texture for the mountains cause i didnt want to go into PHP oh PS and make it my self, but now im having trouble because the textures wont show up in sapien, do i have to do something in tool with the bitmaps or what and if i have to what is it?

Image[/img]

Posted: Mon Jun 14, 2004 2:47 pm
by Danke
You need to compile a bitmap tag using tool. I just figured it out. Just use tool bitmap blah blah....
(just do "tool" by itself in the command prompt for help with the usage)

It'll compile. You might as well make a shader too, copy one from tutorial, rename it, open with Guerilla, change it to reference your bitmap tag, and your done.