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Posted: Wed Apr 28, 2004 4:05 pm
by Jay
You could remodel a rock, but then you'd also have to change the collision model too or else you would just run into it as if it was just a rock.
Posted: Wed Apr 28, 2004 4:15 pm
by Jay
you said you wanted a ramp. you cant just cut out a part of bg with gmax. Dumbass.
Posted: Wed Apr 28, 2004 5:26 pm
by {IAS}Bunkerking
this dude is always flaming noobs when he is one
Posted: Thu Apr 29, 2004 11:49 am
by blink 182
ok dude if u want ur own ramp u gotta make the model and stretch out the collision model by urself so gl. i reccomend rebuilding the map with doors or somthin that u can use to make a ramp shape.
HEY LOOK!!! A TUTORIAL!!!
Posted: Thu Apr 29, 2004 2:37 pm
by McFarlane
Santa'sElf wrote:hmmm... idiot! What in the heck does a rock have todo with a ramp!?!? I asked HOW DO I CUT A PEICE OFF OF A PLANE LIKE SCISSORS THRUGH PAPER!?!?!
Hey idoit.
I'm explaining he real way to make a ramp!(beside using logs or metal panals.)
This is your specail ramp this is my tutorial on making ramps.
1. If you wanna make a ramp out of a rock you gatta get milkshape or another way to export as .objs
2. The you delete verticles.(So it's not hard on the next step)
3. Then you move the verticies to what you want the shape to be.
Extra if you did step2 you might be able to put a little extra!
But remember. Or else you will get an error will injecting.
1. Dont make to many sub-objects
2. Or verticies or indicies.
If you followed this your ramp making dream is done.
And for posting this...
I hope no1 calls me a noob.(but i never been called one before
)
Posted: Thu Apr 29, 2004 3:56 pm
by blink 182
n00b! lol jk thats rite but then wen u try 2 drive off it u will hit the rock's collision model and fall thru ur beautiful ramp. so have fun manually stretching every vertex in hex! mwahaha u even have to use the scientific version of calculator mwahahah
Posted: Thu Apr 29, 2004 4:12 pm
by FUZZ
god santas fag for someone with 123 posts you sure are a jerk and a really big newb because (clrears throat)...
YOU CANNOT INJECT MODELS OR DO ANYTHING IMPORTABLE WITH GMAX!
Posted: Thu Apr 29, 2004 5:09 pm
by Im A noob
Posted: Fri Apr 30, 2004 3:09 am
by blink 182
ok we told u how to model it so just calm down. all we were saying was that ur ramp is going to act like a rock without editing the collision model
Posted: Fri Apr 30, 2004 3:59 am
by bubbinska
rofl where is the love?
umm... i'm pretty sure you can cut through a plane in most modelling programs, i used to use quark and that had a cut feature, and that was a sucky sucky program.
it's possible, i just don't know how.
Can I just insert a structure?
Posted: Sat Jun 12, 2004 6:25 pm
by Aspirax
3DSMax>
I tried to create a box, gave it a texture, mapped UVW, and linked it to the reference frame.
It didn't show up in game. Should it? I left it floating in the air.
Posted: Sat Jun 12, 2004 7:41 pm
by gecko753
try attatching it to the level box. as in what you walk around in. and i mean press the button "attatch" in the edit mesh section.. not attatch it by creating faces...
Posted: Sat Jun 12, 2004 9:26 pm
by MC117
so u "tried" to make a box, u never really made one