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teleporters
Posted: Thu Jun 10, 2004 1:36 pm
by gamble
What is the correct shader type and properties for teleporters? everytime i put them in my map, it crashes sapien when i turn it on. I figure it must be my shadeds.
Posted: Sun Jun 13, 2004 7:23 am
by sparkicks
r u actually talking about teleporters or the model that repersents a teleporter. the actual teleporter is invisable. u can put it in easily in spark edit.
Posted: Sun Jun 13, 2004 8:22 am
by gamble
i was talking about what shader should teleporters be, and what properties it should have
Posted: Sun Jun 13, 2004 8:24 am
by sparkicks
if ur in spark edit they dont have any shader at all
Posted: Sun Jun 13, 2004 8:46 am
by shadowbreaker513
this is sapien n00b. not sparkedit
Posted: Sun Jun 13, 2004 8:47 am
by sparkicks
i know flamer. use spark edit aswell
Posted: Sun Jun 13, 2004 8:50 am
by shadowbreaker513
u can't on ce
Posted: Tue Jun 15, 2004 7:42 pm
by gamble
ok... does anyone actually want to answer the question?
Posted: Thu Jun 17, 2004 3:22 pm
by [users]Mr.Hitman
nope!