New Map Spacestation

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.

Continuation of Spacestation?

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Total votes: 37

New Age





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New Map Spacestation

Post by New Age »

Map Name: Spacestation
Size: 7000x7000 units. Hight unmeasured

Here is the layout. This is a WIP still, so far i have the bridges done.
Image
Key:
Green = Worthog
Brown = R. Worthog
Purple = Banshee
Gray = Teleporter
Black = Turret

The Turrets will be my own turrets. They will shoot 2 rocket bursts, that will very so slightly home in on flying targets. If possible, i will adjust the gravity of the level, since Spacestation takes place in space. I want this map to be Boarding Action on steroids.
I have, as I said, completed the Bridges, and have also Created the skybox. As soon as I finish fabricating the bridges I will begin work on the bases. I would appreciate any help with this project, such as help with making interiors of bases, and advanced disigning.
Please post your comments and advice on the project so far. No spamming please. No topics unrelated to My map. Yes I am leaving and going to gearbox, and this is the last thing I wanted to get out.
Please tell me if I should continue this project or abort it.
Last edited by New Age on Wed May 26, 2004 3:08 am, edited 1 time in total.
New Age





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Post by New Age »

bump
Yippy-kye-yay Mother Fucker
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maca_§




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Post by maca_§ »

cant really judge the level from the pictures.
sounds good though :)
[users][MiNX]TEK





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Post by [users][MiNX]TEK »

Hmm... what would the interior look like? I imagine somthing like one of the last levels of Halo, where there were all different rooms with ass loads of ammo. But (question) you have two teleporters on oppsite sides, looking like there facing eachother and you could pick which one to choose, but... where will they lead you?
hydroxic





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Post by hydroxic »

i like it, but...
[MiNX]TEK wrote:what would the interior look like? I imagine somthing like one of the last levels of Halo, where there were all different rooms with ass loads of ammo.
that
New Age





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Post by New Age »

I cannot shot the inrerior from a 2d perspective... i have everything sketched out and i have the who level designed. There is going to be an ammo bay, and it will have an ammo rack like in the Maw. I will make it from scratch however.

What i am really looking forward to is trying to change the gravity... but that seems doubtfull.
Yippy-kye-yay Mother Fucker
Dark Cloud




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Post by Dark Cloud »

Not 4 Banshees, please... 2 per team, or else it's just n00b city.
New Age





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Post by New Age »

Update: 1

the counter banshees are the turrets...

anyway, im making this a two level map now....

i also just finished the bridge and the two sides... and the bases... the bases are only flag stands.... very simple

This is my first map... so dont criticise.

Image
Simple now... i had to remake it because the bridge geometry was distorted beyound repair.. comments please
Last edited by New Age on Thu May 27, 2004 6:25 pm, edited 1 time in total.
Yippy-kye-yay Mother Fucker
New Age





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Post by New Age »

Update: 2

I know I stink at making bases and buildings, but please cut me some slack here. This is why i need help making interiors.

The big room is the Ammo dump, and it will include a Rocket Launcher, Ammo, pistol and ammo, A couple Plasma Rifles, 4 plasma pistols, 3 sniper rifles and ammo.

Shoud i do this? Is this necessary? Comments please

Image
Last edited by New Age on Thu May 27, 2004 6:25 pm, edited 1 time in total.
Yippy-kye-yay Mother Fucker
New Age





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Post by New Age »

bump!
Yippy-kye-yay Mother Fucker
McFarlane





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Post by McFarlane »

That last pic especailly wants me to play this map.
Image
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EqUiNoX





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Post by EqUiNoX »

bumpz0rs, nice new age, if you got a good skin when you where done then it would be a really good map...i wouldn't mind playing on it...
Image
New Age





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Post by New Age »

Bumporama....
Update: 3

Image
As you can see... i have gotten the basics down... im going to have an ammo wall on the wall near the base... :)
Last edited by New Age on Thu May 27, 2004 6:24 pm, edited 2 times in total.
Yippy-kye-yay Mother Fucker
New Age





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Post by New Age »

Update: 4

Here i have added the weapons rock... in front of where the MC is standing will be where the worthogs are...
Image
Yippy-kye-yay Mother Fucker
DD Godhand





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Post by DD Godhand »

Pretty good. IF you are having issues with interiors take a look at Mattp001
tutorial. Its pretty informative. Basicly just take a few boxes and delete all the faces and use the vertices to draw the base that you want. You might want to do it under a diffrent file, then import it into the new map.

Looking pretty good i'm looking forward to it.

A suggestion though. Try tweaking the turrets so that they are better against banshee's either with tracking against flying or a more effectice projectile. Human LAAG Turrets would truly rule, but that is more advances stuff.
New Age





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Post by New Age »

Update: 5
OK... ill tweak the turrets. And i have pretty much gotten interiors down.
Image
~~~~~~~~~~~~~~~~~~~~
Image
I have already started the 2nd level.
Yippy-kye-yay Mother Fucker
New Age





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Post by New Age »

bump
Yippy-kye-yay Mother Fucker
gameman86





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Post by gameman86 »

better mapper than me, i cant even make my race track map, any this map sounds cool, looks pretty good for what is done and good luck
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New Age





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Post by New Age »

yeah... ive gotten alot further....

i have finished 2nd floor...
Yippy-kye-yay Mother Fucker
EqUiNoX





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Post by EqUiNoX »

bumpity fucking bump...nice new age, that is gonna be a really good mod...really good...
Image
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