Context:
The central idea is that this is a forerunner mining facility on Onyx which mines two minerals (one red and one blue), then shoots them up somewhere to be processed in put into production for sentinels. This map is a pillar with waterfalls on all sides. It is in a very large pit.
Contributors:
(HM & Modacity) MetKiller Joe - Hard Surface Modeler & Project Lead
(Modacity) T1xAnton - Organic Surface Modeler & Project Co-Lead
Pictures:







Triangle Count: 23140
Anton and I plan to put this into the UT3 engine after we are done in Halo CE.
We still have to:
-Optimize
-Proper Smoothing
-and create flow between the two halves of the map (they are mirrored at this point)
.. in order to complete the mesh