Using Photoshop to make Ground Textures
Posted: Sat Feb 02, 2008 8:11 pm
I am still somewhat new to halo editing. I'm starting to build maps but often find myself relying on parts from other maps or going back to the tutorial.
Now I want to make my own texture for the ground in my map. However, the only tutorial I could find on doing that was byt Kirk and that uses paintshop which I don't have
does anybody know how to do the masking/alpha creation step in photoshop?
Now I want to make my own texture for the ground in my map. However, the only tutorial I could find on doing that was byt Kirk and that uses paintshop which I don't have
does anybody know how to do the masking/alpha creation step in photoshop?