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Importing Models?

Posted: Sat Nov 29, 2003 5:41 pm
by Ang88
I want to import a model of a rock, it does not have the same amount of vertices, it has less
when i try to import it , it says that the model must have 1 sub objects, and it says mine broke in to 52 sub objects

how do i fix this?

ps: this is all part of my master plan to create a new map without using the sdk

Posted: Sat Nov 29, 2003 5:44 pm
by WaLKa
for xbox?

Posted: Sat Nov 29, 2003 5:45 pm
by Hivemind
you broke the friggin rock?

Posted: Sat Nov 29, 2003 5:53 pm
by WaLKa
how about a reply... lol

Posted: Sat Nov 29, 2003 5:56 pm
by Ang88
its for PC
i am importing a totaly new model of the rock
i just remade it will exactley 187 vertices like the a50 large rock in blood gulch
it now says that there are to many vertices or indices

what are indices?

is there a way to export the meta of the rock, then add my model to that meta, then rebuild the map? if so, how?

Posted: Sat Nov 29, 2003 5:57 pm
by Hivemind
just use the rebuild feature and give it textures... its not very hard doin it that way

Posted: Sat Nov 29, 2003 5:58 pm
by WaLKa
Hivemind wrote:just use the rebuild feature and give it textures... its not very hard doin it that way
ahh the power of hmt

Posted: Sat Nov 29, 2003 6:01 pm
by Ang88
Hivemind wrote:just use the rebuild feature and give it textures... its not very hard doin it that way
what do you mean?
ps: i know how to rebuild

Posted: Sat Nov 29, 2003 6:03 pm
by Hivemind
u put the rock model into the section with the other rocks, and when u use the rebuild feature u choose to add the new rock.. then u just meta sum texture onto it, lol

Posted: Sat Nov 29, 2003 6:03 pm
by WaLKa
Ang88 wrote:
Hivemind wrote:just use the rebuild feature and give it textures... its not very hard doin it that way
what do you mean?
ps: i know how to rebuild
there are a few threads on this, i suggest you read them

Posted: Sat Nov 29, 2003 6:09 pm
by Ang88
but hmt only lets you add.meta files to maps, my model is .obj

im looking for these threads you speak of now

Posted: Sat Nov 29, 2003 6:11 pm
by WaLKa
hiveminds the expert on this... idk