Page 1 of 1

making a totally new skin

Posted: Tue May 11, 2004 7:02 pm
by frozenflames
How do u make a new skin. I dont mean like"extract, edit in photoshop, inject". Lets say u make a totally new vehicle, and u want to put a totally new skin on it. How do u do that. Not taking an old one and modifing it. Cuz its 2d in the.dds and it turns 3d in the game. Is there a way to do this or do u just have to modify old bitmaps.

Posted: Tue May 11, 2004 9:09 pm
by ~Mei2k~ [merk]
:mrgreen: stfu :mrgreen:


8) ~problamo solved~~~.....poof!

Posted: Thu May 13, 2004 5:34 pm
by frozenflames
thx for the help

can any1 really answer my ?

Posted: Fri May 14, 2004 2:00 pm
by Top Gunn
~Mei2k~ [merk] wrote::mrgreen: stfu :mrgreen:


8) ~problamo solved~~~.....poof!


You stfu you idiot what the hell is wrong with him asking a perfectly on topic question.


Rendering to Textures

Rendering to textures, or "texture baking,

Posted: Fri May 14, 2004 2:14 pm
by Top Gunn
No , read that tutorial I made .... dont listen to these people


(Tutorial with 3dmax , hopefully you got it)


-Dan

Posted: Fri May 14, 2004 7:07 pm
by frozenflames
ya - i got 3dsmax 6

thx 4 the help. I really appreciate it. :) :)

Posted: Sat May 15, 2004 8:41 am
by frozenflames
omg- i must've been reeeeeeally tired when i wrote that. I dont have 3dsmax. I have milkshape. WOW!

Is there a way i can still do that in milkshape?

o btw, very nice tutorial. Thanks anyway. You shud post that in the Tut. Submission Sect. IF i ever get 3dsmax, ill b sure to do that.

Posted: Sat May 15, 2004 11:43 am
by inkjet
umm yeah. all you have to do is export as a .3ds .obj .lwo. then get this program called tattoo. it allows you to import a 3d rendering then just basically paint on it. its really useful. if u make a mod plz gimme a little credit.

Posted: Sat May 15, 2004 8:04 pm
by CSW_Jakkle
thanks ink that prog ROX

IVE BEEN DYING FOR THIS...woohoo