First Ever Model

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
Phantomdude





Posts: 42
Joined: Tue Feb 17, 2004 1:42 pm

First Ever Model

Post by Phantomdude »

Well this is my first ever attempt at a model, and i think its decent, but nothing compared to other ones. If anyone has some URLs for 3ds max 6 tutorials, id appreciate it.

Image

Image
Jimmik





Posts: 48
Joined: Mon Dec 22, 2003 2:12 pm
Location: ::|

Post by Jimmik »

Looks like a Nerf gun/hair dryer......Nice job for a first try :D
mnea
Phantomdude





Posts: 42
Joined: Tue Feb 17, 2004 1:42 pm

Post by Phantomdude »

lol i can see it now...
Master Chief comes out from the ship and is faced by a horde of elites. he reches to his belt and pulls out his...NERF GUN!!! He immediately starts pumping and the WHAM the first feathery light dart is away. an elite falls and the others run away in fear. Master Chief, having gotten very sweaty during this ordeal takes off his helmet and uses the nerf guns alternate fire to dry his hair. the end
Join the LPU! A great way to support your favorite band, Linkin Park! (btw, its costs some money, but u get some stuff, like a kick butt T-Shirt! Click the banner!
Image
hydroxic





Posts: 416
Joined: Fri Feb 06, 2004 9:35 pm
Location: LOST!!! HELP!!!
Contact:

Post by hydroxic »

Phantomdude wrote:lol i can see it now...
Master Chief comes out from the ship and is faced by a horde of elites. he reches to his belt and pulls out his...NERF GUN!!! He immediately starts pumping and the WHAM the first feathery light dart is away. an elite falls and the others run away in fear. Master Chief, having gotten very sweaty during this ordeal takes off his helmet and uses the nerf guns alternate fire to dry his hair. the end
rofl, that might be fun :D
Jimmik





Posts: 48
Joined: Mon Dec 22, 2003 2:12 pm
Location: ::|

Post by Jimmik »

Phantomdude wrote:lol i can see it now...
Master Chief comes out from the ship and is faced by a horde of elites. he reches to his belt and pulls out his...NERF GUN!!! He immediately starts pumping and the WHAM the first feathery light dart is away. an elite falls and the others run away in fear. Master Chief, having gotten very sweaty during this ordeal takes off his helmet and uses the nerf guns alternate fire to dry his hair. the end
And then he goes and picks the bullets up again :D
mnea
frozenflames





Posts: 487
Joined: Wed Jan 14, 2004 4:23 pm

Post by frozenflames »

dude! that wud b awsome
Design a new projectile that looks like a nerf dart. make it instantly kill elites. Use it in SP. Then, make a secondary fire that does something useful and it comes out of the hairdryer hole.

That wud b the coolest ever!! :D :D
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
Beastman




Articulatist 500

Posts: 1125
Joined: Tue Dec 09, 2003 9:08 am

Post by Beastman »

not bad, just watch out in the future that any gun going into the game needs to have the cylinders cut down on sides to cut down on the poly count of it.
Sprtn-005





Posts: 29
Joined: Thu Apr 22, 2004 4:32 am

Post by Sprtn-005 »

dude! that wud b awsome
Design a new projectile that looks like a nerf dart. make it instantly kill elites. Use it in SP. Then, make a secondary fire that does something useful and it comes out of the hairdryer hole.

That wud b the coolest ever!!
XD (died laughing for those of u who constantly ask (its a sort of smiley)) That would be hilarious..i would downlaod
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

Jimmik wrote:Looks like a Nerf gun/hair dryer......Nice job for a first try :D
lol thats the first thing that came to my mind aye
looks hella fun to play though :D
Phantomdude





Posts: 42
Joined: Tue Feb 17, 2004 1:42 pm

Post by Phantomdude »

well since i am a noob at modeling, how do i go about checking the polycount in MAX 6? i know the standards amount for Unreal, but what is it for halo?
Join the LPU! A great way to support your favorite band, Linkin Park! (btw, its costs some money, but u get some stuff, like a kick butt T-Shirt! Click the banner!
Image
Beastman




Articulatist 500

Posts: 1125
Joined: Tue Dec 09, 2003 9:08 am

Post by Beastman »

go to file summary info, its there. For weapons in the first person in halo I want to say its around 1700 but it drops drastically for the third person models, even though some are 1700 I would still try and get as low as you can for best game play.
Phantomdude





Posts: 42
Joined: Tue Feb 17, 2004 1:42 pm

Post by Phantomdude »

is it the mesh totals, vertices or faces or what number in there?
Join the LPU! A great way to support your favorite band, Linkin Park! (btw, its costs some money, but u get some stuff, like a kick butt T-Shirt! Click the banner!
Image
Beastman




Articulatist 500

Posts: 1125
Joined: Tue Dec 09, 2003 9:08 am

Post by Beastman »

people go by faces and/or verts but usually face count
Phantomdude





Posts: 42
Joined: Tue Feb 17, 2004 1:42 pm

Post by Phantomdude »

Verts=1713
Faces=3239
Join the LPU! A great way to support your favorite band, Linkin Park! (btw, its costs some money, but u get some stuff, like a kick butt T-Shirt! Click the banner!
Image
Beastman




Articulatist 500

Posts: 1125
Joined: Tue Dec 09, 2003 9:08 am

Post by Beastman »

see for that model thats way too high, just watch out for it in the future. Like the ar in halo is that much i think, its been awhile so if im wrong then correct me but still thats too high for a model like that.
th3phantom





Posts: 17
Joined: Tue Mar 30, 2004 4:13 pm
Contact:

Post by th3phantom »

looks like a hair dryer but better than what ive been trying to do :/
cloudy01





Posts: 14
Joined: Tue May 04, 2004 1:34 pm

Post by cloudy01 »

can you set the ver n faces down to fit perfectly into halo?
Post Reply