WHY WONT THIS LOOK PRETTY!?

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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kaptainkommie




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Post by kaptainkommie »

Not that I know of, but that's a damn good idea though. We don't really know enough about the Halo engine functions to be able to tell when a kill/death has occured during the game, so there isn't really anyway to hook the Halo engine and record those stats. SOMEONE START REVERSE ENGINEERING/DOCUMENTING the HaloPC executable.
{IAS}Bunkerking





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Post by {IAS}Bunkerking »

halo 2 will keep stats im going to be #1 u wait and see
vapor007





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WHY WONT THIS LOOK PRETTY!?

Post by vapor007 »

has anayone tried changong the teleporter skin to matrix code? for some reason...i cant get it to look good enuff, its too blocky and blurry
i'm just posting
mattp001





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Post by mattp001 »

i know, the skins on the teleporter suck. the xbox skins for it rock.
GHL





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Post by GHL »

it is because the teleporter texture is very low resolution
Fishmonster





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Post by Fishmonster »

hmmm very good idea, you just have to hgave the code really big like 1 or two characters too a line which would kinda ruin the effect, nice thread title btw
~shadow~





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Post by ~shadow~ »

i am an avid programmer.. ive been tryin for months now with no luck.. using visual basic... so i dont think it can be done, because i know lots about programming..

BUT HALO 2 I GUESS WILL... (when one comes out for PC)
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