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[WIP]Warthog Park
Posted: Sat Oct 27, 2007 2:41 pm
by Andrew_b
Ok, I am working on my second map. The map is a skatepark for warthogs. (Tony Hawg Pro Driver
) Anyways i am running out of ideas for ramps. Heres all i have so far.
Ramp1
Ramp2
Ramp3
Platform with Ramp
Table Top
So does anyone have ideas for what i should put in/take out?
Any help would be appreciated.
Re: [WIP]Warthog Park
Posted: Sat Oct 27, 2007 3:27 pm
by {TP}Spartan
Andrew_b wrote: (Tony Hawg Pro Driver
)
Those words came from my ubar keyboard
Posted: Sun Oct 28, 2007 7:01 am
by MindFights
I think those are some good models! I know they are very simple.
Don't try making a ring, I've seen that done in a map in halo ce and the warthog could not make it around the loop!
Posted: Sun Oct 28, 2007 10:53 am
by Andrew_b
I have reskinned the ramps just need to add smoothing to them...
I tried to update the bsp...but i failed. And besides the bsp was to small for evcerything to fit.
Posted: Sun Oct 28, 2007 1:05 pm
by Andrew_b
New Ramp. These are the textures used for all the ramps.
Posted: Sun Oct 28, 2007 1:55 pm
by TomClancey
You could even have a different model instead of the warthog. Or have both a hog and new vehicle.
If you think of one you want, I could model it for you.
Posted: Sun Oct 28, 2007 2:08 pm
by Andrew_b
All the ramps with new textures. they are smoother too.
Ramp1
Ramp2
Ramp3
Platform Ramp
Table Top
Bump Ramp
Posted: Sun Oct 28, 2007 2:28 pm
by TomClancey
I notice smoothing errors on the tips of the 'Bump Ramp'.
To make it not like that, make side of the ramp a different smoothing group.
Also, get on MSN.
Posted: Sun Oct 28, 2007 7:39 pm
by Andrew_b
haha yeah... i made those totally on purpose...
anyways any other comments/suggestions?
Posted: Sun Oct 28, 2007 9:30 pm
by Andrew_b
New Loop
Posted: Mon Oct 29, 2007 5:32 pm
by Jordan
Is the warthog even going to be able to go around that?
Posted: Tue Oct 30, 2007 6:10 pm
by Andrew_b
If my theory works...yes
if not...yes
Posted: Tue Oct 30, 2007 6:31 pm
by DEEhunter
Can i help model?
Posted: Wed Oct 31, 2007 12:25 pm
by TomClancey
DEEhunter wrote:Can i help model?
Me and Andrew got that part covered, but if he says you can, then it's fine, I'm not the one who decides that.
Posted: Thu Nov 01, 2007 1:19 pm
by Cryticfarm
I think it needs more this:
Posted: Thu Nov 01, 2007 1:26 pm
by {TP}Spartan
Fire pit FTW
Posted: Thu Nov 01, 2007 4:45 pm
by Krush
hmm i dno if it'll work well but u could try a spine:
might not function with the warthog's physics and weight but you never know
Posted: Fri Nov 02, 2007 12:31 pm
by Cryticfarm
It looks to high quality, this mod is quantity>quality.
As long as it isn't 90 degrees.
Posted: Fri Nov 02, 2007 7:45 pm
by Krush
ya it might look that way but its just under 30 polys
Posted: Sat Nov 03, 2007 4:28 am
by Cryticfarm
The whole thing?