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A way to make things out of rocks or other things tutorial

Posted: Thu Apr 29, 2004 2:43 pm
by McFarlane
Hey look a tutorial on modeling a rock in 8 EASY STEPS!!! :D :shock:
I'm explaining the way to make a ramp!(beside using logs or metal panals. Or doors!
This is your specail ramp this is my tutorial on making ramps.
1. Go in the the map your choice in hmt.

2.Go to the [mod2]PcModel section in thee map.

3. After that you secelt the model of your choice (I used a rock)

4. Then click on a object on the panel on your right of the main panel.(I suggest to use a model with the most verticies, indiceies and sub-objects(you'll be suuprised on the amount of each it might take!)

5. Then click export.

6. If you wanna make a ramp or something out of a rock you gatta get milkshape or another way to export as .objs
7. The you delete verticles.(So it's not hard on the next step)

8. Then you move the verticies to what you want the shape to be.

9. Go back to what you have exported in HMT and put in the new model!
*if you need backups i have alot of them

Extra: if you did step 2 you might be able to put a little extra!
But remember. Or else you will get an error will injecting.
1. Dont make to many sub-objects

2. Or verticies or indicies.
If you followed this your ramp making dream is done. :D
Hey look a tutorial on modeling a rock in 8 EASY STEPS!!! :D :shock:
Can moderators please sticky this?
I don't want anyone wondering one things like this for months like me.

Posted: Thu Apr 29, 2004 3:00 pm
by McFarlane
rabiv88 wrote:gj, but i think this has been said b4?
Oh I didn't see any other tuts on it... :(
I spent a long time on trying to do what I explained in the tutorial :?

Posted: Thu Apr 29, 2004 3:59 pm
by blink 182
ok but u forgot the exporting and injecting steps :evil:

Posted: Thu Apr 29, 2004 4:03 pm
by FUZZ
you also forgot about the collision model so even if you do make the ramp it will look cool but it will still have the same effect as a normal rock. and if you really want to make it look cool you have to edit all the models not just one because there may be different LOD's

Posted: Thu Apr 29, 2004 5:06 pm
by Ang88
the problem is that your not changing the collision model, so it won't function like a ramp

Posted: Thu Apr 29, 2004 5:12 pm
by blink 182
ya i told him bout that when he posted a shorter version of this tut in another topic

Posted: Thu Apr 29, 2004 5:13 pm
by McFarlane
Sorry very sorry delete it
I did this myself and it worked fine. :D
Also there's a tut less detailed somewhere I detailed it more.

Posted: Thu Apr 29, 2004 5:15 pm
by McFarlane
blink 182 wrote:ok but u forgot the exporting and injecting steps :evil:
I did the exporting part.

Posted: Thu Apr 29, 2004 5:29 pm
by blink 182
i meant exporting as obj from milkshape

Posted: Fri Apr 30, 2004 10:23 am
by McFarlane
blink 182 wrote:i meant exporting as obj from milkshape
ok i'm about to do it. :D
And for the things I do I think thats why I don't use collision :? Ang88 I will do the collision model part sorry about that! :oops: :cry: