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help with moding
Posted: Wed Apr 28, 2004 12:33 pm
by yelow_alien
ok i want to use light wave 3d for modling can i use it its a lot like 3ds max
and if i can how do i put a modle i made in to the game?? plzz let me no
if you no an anser to ether qustion
Posted: Thu Apr 29, 2004 9:09 am
by convert
as far as i know, lightwave would be fine as long as you can import and export .obj files. Just be sure not to change the # of indices or vertices as it won't be as simple as just injecting the model in hmt.
Posted: Thu Apr 29, 2004 9:59 am
by ~Mei2k~ [merk]
dude let all those other modeling programs buzz off get MS3D its the shizzle@!!!!
Posted: Thu Apr 29, 2004 12:28 pm
by convert
if you can get your hands on maya that's good 2.
i use maya 5 and it is sweet
Posted: Fri Apr 30, 2004 1:51 pm
by yelow_alien
cool thanks for the help lightwave is cooler tham miya way cooler.
so you cant ad more points? can you delet a point and put in a nether so you still have the same nuber of points?
thanks a lot for the help dudes see ya later