help with moding

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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yelow_alien





Posts: 20
Joined: Mon Apr 26, 2004 6:04 pm

help with moding

Post by yelow_alien »

ok i want to use light wave 3d for modling can i use it its a lot like 3ds max
and if i can how do i put a modle i made in to the game?? plzz let me no
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convert





Posts: 85
Joined: Fri Dec 26, 2003 8:30 am

Post by convert »

as far as i know, lightwave would be fine as long as you can import and export .obj files. Just be sure not to change the # of indices or vertices as it won't be as simple as just injecting the model in hmt.
~Mei2k~ [merk]





Posts: 330
Joined: Tue Apr 06, 2004 3:31 pm

Post by ~Mei2k~ [merk] »

dude let all those other modeling programs buzz off get MS3D its the shizzle@!!!!
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convert





Posts: 85
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Post by convert »

if you can get your hands on maya that's good 2.

i use maya 5 and it is sweet
yelow_alien





Posts: 20
Joined: Mon Apr 26, 2004 6:04 pm

Post by yelow_alien »

cool thanks for the help lightwave is cooler tham miya way cooler.
so you cant ad more points? can you delet a point and put in a nether so you still have the same nuber of points?

thanks a lot for the help dudes see ya later
behold the power of yellow
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