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Custom Colt 1911 (56K beware)

Posted: Fri Jun 29, 2007 7:11 pm
by Leiukemia
Something I'm making for fun. Just how I'd like to have a Colt 1911 made, it's not accurate to any real 1911. Just based of a referance and what I know about the gun. External is pretty much done, just ignore the cut in the slide on the right side, forgot to take it off before the render. Also, I'm making another version of this with some concept futuristic attachments. I'm not very good at futuristic stuff, though, so I could use some help. I've posted a perfect side view, it'd be cool if someone photoshopped it with some ideas. I'm going to need a red dot sight, a compensator, and a flashlight. I've already got some ideas in mind for what I want, but I'd like to get some other ideas too. Enjoy.

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Posted: Fri Jun 29, 2007 7:19 pm
by kenney001
wow that pretty much sucks...

Actually its quite good. But personally i dont care for the grip. i dont like how it curves around the whole front, instead of the usual 2 side panels screwed on. But Im sure that will be done in the Skin.

other than that it looks great.

Posted: Fri Jun 29, 2007 7:22 pm
by Sgt.Peppers
kenney001 wrote:wow that pretty much sucks....
lmao.

But yeah man it looks great :D.

Posted: Fri Jun 29, 2007 7:42 pm
by Dagger13
well i think u can do better cause its definitely not ur best but still WAY better then i can do

Posted: Fri Jun 29, 2007 7:59 pm
by Leiukemia
kenney001 wrote:wow that pretty much sucks...

Actually its quite good. But personally i dont care for the grip. i dont like how it curves around the whole front, instead of the usual 2 side panels screwed on. But Im sure that will be done in the Skin.

other than that it looks great.
It's a hogue grip, very comfortable in the hand. Of course, it's just a personal preferance that you like the individual side ones, so that's fine. Also, Dagger13, what do you think I could do better on it?

Posted: Fri Jun 29, 2007 9:34 pm
by Andrew_b
holy crap thats good...man, i wish i could model like you do.

if you forget about the real gun...and just look at his (part of it is i dont know what the real gun looks like) its really good. is this going to be ingame? or is it just for fun/practice?

Posted: Fri Jun 29, 2007 10:20 pm
by Leiukemia
Well thank you andrew. Yes, it is planned to go into a halo ce map. Also, most likely it will be released for anybody to use too. Uvw map and skin will be done soon hopefully, I'll release the uvw map as well incase anybody else would like to take a crack at it. Here's the stuff I made for my brothers map he's making, so it looks a little more futuristic. Again, plain is the style of this one. I'm going to make a flashlight too, but I dunno if it will be used cause that's getting a bit too flashy () Compensator and red dot are my own concept, obviously inspired by real existing ones. Dunno which ones, just styles I remember.
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Posted: Fri Jun 29, 2007 11:13 pm
by JK-47
Wow, I like that version a lot better. Nice job Leiukemia.

Posted: Sat Jun 30, 2007 4:52 am
by TomClancey
As always, very pleasing to the eyes. I love how your models flow (even if they are custom variants etc.)

Posted: Sat Jun 30, 2007 10:54 pm
by Patrickh
Leiukemia, every single model you make I love. Not exaggerating.
For futuristic attachments, put something there (or in that general location)*. Also, please rate my spectacular design blueprints.
*Image

Posted: Sun Jul 01, 2007 9:41 am
by cooldude5990
i love the compensator but the red dot looks too tiny
great job none the less though

Posted: Thu Jul 05, 2007 11:02 pm
by SnaFuBAR
actually it's a good thing you like to model 1911's leiuk. we need a ww2 model done in a few days. it should be easy, considering all the 1911 parts you have layin around on your hdd.

Posted: Fri Jul 06, 2007 12:10 am
by darkmummy9
wow...............best damn model ive seen in a long time thats gun related.........and i mean halo ive seen better ones for other games that halos engine would just crash trying to make.

Posted: Sat Jul 07, 2007 12:36 pm
by auerhantheman1
hey that's pretty good, there's only one thing on there that i don't like, the hammer looks a little funny, it seems to be just a little too blocky and wide, but otherwise the model is excellent, as are all of your models.

Posted: Sat Jul 07, 2007 2:39 pm
by darkmummy9
it looks................it looks...................real..............

Posted: Sat Jul 07, 2007 4:31 pm
by Cryticfarm
Poly count?

Posted: Sat Jul 07, 2007 5:27 pm
by Caboose{SE}
will you please tell me your damn render/light settings leiuk -_-

and he made it for his brothers map snaf, so either you or me will need to make one other wise we'll be violating eula... :(

Posted: Sat Jul 07, 2007 7:50 pm
by SnaFuBAR
i beg to differ. he's made other 1911 stuff for MC. no eula violations.