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G3A3 Model (not finished)
Posted: Thu Apr 26, 2007 9:55 pm
by XARMOG
Well take a look at it.

Poly count is 5694
Posted: Thu Apr 26, 2007 10:34 pm
by Leiukemia
Too blocky, not enough detail. Poly count is much too high. Thing is too thin, and you don't need to extrude the barrel hole, skin it on.
Posted: Thu Apr 26, 2007 10:37 pm
by SnaFuBAR
you beat me to it leiuk!!! argh!
Posted: Fri Apr 27, 2007 10:53 am
by XARMOG
Thanks for pointing those out to me, it's just my third weapon model.
Posted: Fri Apr 27, 2007 4:00 pm
by cooldude5990
i agree with leukemia
and its too skinny
**EDIT**
nvm he said that to, just fix what he said lol
Posted: Fri Apr 27, 2007 4:03 pm
by plushiefire
I like the model keep up the good work. Mind if I use it in a later h2 mod?
Posted: Mon Apr 30, 2007 2:41 pm
by Doctor
Wow, not bad, Luek already pointed out the corrections, but I'll say that it is a very good model. It may not seem to great because of how high par is in the standard environment now, but I still gotta say I like it. You did a great job on the barrel, besides a little bit thin.
Posted: Mon Apr 30, 2007 3:31 pm
by Cryticfarm
Leiukemia wrote:Too blocky, not enough detail. Poly count is much too high. Thing is too thin, and you don't need to extrude the barrel hole, skin it on.
I was just about to say that. How come everything I want to say about models are already said!

Posted: Mon Apr 30, 2007 4:41 pm
by Leiukemia
cryticfarm wrote:Leiukemia wrote:Too blocky, not enough detail. Poly count is much too high. Thing is too thin, and you don't need to extrude the barrel hole, skin it on.
I was just about to say that. How come everything I want to say about models are already said!

Because I own, durr

Anyways, here's a link to a bunch of fantastic referances. Just click on the picture, and a window will pop up. Click the thing that sais "view original". Lot's of very high resolution pictures. Good luck!
http://www.imagestation.com/album/pictu ... 4288466709