[WIP]Communist Russia - Courtyard
[WIP]Communist Russia - Courtyard
Communism || Well in Halomods Com, I own you. -Shout
Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -wer its at brudda-
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Looks really high-poly with all those 3D hammer and sickles... structure seems about right architecture-wise but the scene overall is rather bland. Add in more than just a building, a flat spot and some arches, but I like the idea.
If my 91/30's finished before this and you're looking for a Russian gun to add, just ask.
If my 91/30's finished before this and you're looking for a Russian gun to add, just ask.
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- bricksarefun
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Re: [WIP]Communist Russia - Courtyard
Too bland, add more statues of Lenin and make bigger with more snow. Also needs more dead americans, and tanks.
iGeo wrote:And why the hell do you yanks have your flag like EVERYWHERE... do you forget what country you're in or something?
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Re: [WIP]Communist Russia - Courtyard
I loled.bricksarefun wrote:Also needs more dead americans, and tanks.
It looks great. Use some normal maps instead of polies for the hammer and sickles.
Does anybody know whether parallax mapping is support in H2V?
- rentafence
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Re: [WIP]Communist Russia - Courtyard
The map doesnt look like it has any gameplay value.
Why?bricksarefun wrote:Also needs more dead americans
Re: [WIP]Communist Russia - Courtyard
sure ismetkillerjoe wrote:
Does anybody know whether parallax mapping is support in H2V?
Map looks pretty boring so far. Post when you got more done
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Re: [WIP]Communist Russia - Courtyard
Sweet! I was hoping it was.Leiukemia wrote:sure ismetkillerjoe wrote:
Does anybody know whether parallax mapping is support in H2V?
Map looks pretty boring so far. Post when you got more done
Try and find some resources on making good maps play-wise. Your idea is original (halo-wise), but you need game design knowledge to execute it correctly.