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WIP - Springfield

Posted: Sun Apr 08, 2007 8:22 pm
by IjcaryI
ok this morning i decided to make Springfield ( from the Simpsons ), not the entire town but a good portion of it...i made the Simpsons house today, yes it took alot of the day because im new to modeling and still learning. but before i get too far into this i want to know what people think of the idea, and of the house..
Image

Posted: Mon Apr 09, 2007 5:26 am
by DoorM4n
Do the entire town :D

Looks great, use the Simpson's Road Rage as a reference.

Posted: Mon Apr 09, 2007 8:27 am
by In Nomine Dole
Aww... I thought you were modeling a rifle.

Posted: Mon Apr 09, 2007 12:13 pm
by Super_Sunny
You are new at modeling? Good job!

Posted: Mon Apr 09, 2007 12:35 pm
by plushiefire
This makes me wanna have CE lol...*Waits for H2V*

Good job :D

Posted: Mon Apr 09, 2007 12:56 pm
by rentafence
LOL thats sweet. Part of the roof doesnt follow the sealed world rules though.

Posted: Mon Apr 09, 2007 1:58 pm
by IjcaryI
im glad people like it!..im actually going to use Hit & Run as a reference. and maybe ill make all of Springfield, but in a couple different levels. ( like the Simpsons neighborhood and downtown )
rentafence wrote:LOL thats sweet. Part of the roof doesnt follow the sealed world rules though.
what do u mean?

Posted: Mon Apr 09, 2007 2:34 pm
by rentafence
IjcaryI wrote:
rentafence wrote:LOL thats sweet. Part of the roof doesnt follow the sealed world rules though.
what do u mean?
Are you putting this in Halo? If not then forget what I said.

Posted: Mon Apr 09, 2007 3:55 pm
by IjcaryI
yea i was planning on putting it into halo

Posted: Mon Apr 09, 2007 5:06 pm
by TomClancey
Well, the sealed world rules of Halo are a set of rules that make sure no geometry is overlapping, sharing the same face, etc.
You can find out all of the errors at: http://nikon.bungie.org/misc/hek_tutorial/
Go to "Compilation" and scroll to the bottom until you see "Common Errors and Solutions".

Posted: Mon Apr 09, 2007 5:14 pm
by IjcaryI
ohh ok, thanks

Posted: Mon Apr 09, 2007 5:32 pm
by fishface617
In Nomine Dole wrote:Aww... I thought you were modeling a rifle.

Posted: Mon Apr 09, 2007 5:43 pm
by halo0001
wut are yall talking bout a rifle for he said springfield not simpsons gun... :?

Posted: Mon Apr 09, 2007 6:02 pm
by RaVNzCRoFT
Springfield is a firearms industry.

Posted: Mon Apr 09, 2007 6:34 pm
by DRL333
I ***in' love that show, can't wait to play it.

Posted: Mon Apr 09, 2007 6:38 pm
by RainbowTalent
I fucking hate mods that attempt to simulate various Intellectual Properties that have nothing to do with halo. Teletubbies, zelda, sonic, all come to mind.

0/10

I especially hate the simpsons. That show is garbage. It rots your brain.

Posted: Mon Apr 09, 2007 6:47 pm
by TomClancey
Well, a little bias aren't we? I guess you won't like my mod then, "Oh Darn...".

I think the point of a "mod" is to do just that. Use a different concept or item from another game and to put it into said game. I do it just to see how this game would play with this kind of physics etc. Others for other various reasons.

Posted: Mon Apr 09, 2007 8:43 pm
by IjcaryI
i have a question.... i tried to put the house in a map just to see it ingame and i cant get tool to open up, it attempts to open but then closes right away.. anyone possibly know whats wrong?

Posted: Tue Apr 10, 2007 3:30 am
by TomClancey
You have to open to tool through Command promt.

To do that, create a txt file put

Code: Select all

command.com
in the file. Then do file>save as and save it as [w/e].bat. Then open command promt and type tool [command here]

Posted: Tue Apr 10, 2007 4:29 am
by machineman9
halo0001 wrote:wut are yall talking bout a rifle for he said springfield not simpsons gun... :?
yeh, its a type of rifle like so:

Image


nice model though, will be cool to see the final thing