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WIP - Valkryie

Posted: Sat Mar 24, 2007 11:02 am
by Super_Sunny
I have been working on this for some time now. It's basically a map called Valkryie, which contains a good push to the Halo Engine while retaining the quality and essentials to make a map a Halo map.

Old:

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Latest:

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I'm putting much time into first working out the gameplay for the map, then working strongly on the lighting. A good contrast between light and dark allows for some beauty I'd say.

Posted: Sat Mar 24, 2007 11:16 am
by TomClancey
Like I said over at GBX great stuff.

Posted: Sat Mar 24, 2007 12:01 pm
by SPARTAN04
woah! thats looks sweet! ill definatly download when it comes out. i like that little cave thing to the other side or whatever.

Posted: Sat Mar 24, 2007 12:33 pm
by Super_Sunny
Some texture/shader modifications, higher res bumping.

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Posted: Sat Mar 24, 2007 1:19 pm
by kwazy
wow that so impressive! keep up the good work!

Posted: Sat Mar 24, 2007 1:21 pm
by TomClancey
Very nice, tunnels still look like "rock" more than dirt/mud.

Posted: Sat Mar 24, 2007 1:58 pm
by Super_Sunny
kwazy wrote:wow that so impressive! keep up the good work!
Thanks!

I guess I could cubemap the "mud" a bit to make it more muddy looking!

Posted: Sat Mar 24, 2007 6:45 pm
by kwazy
make it a little more "muddish" look? lol

Posted: Sat Mar 24, 2007 11:17 pm
by Super_Sunny
I edited some things.
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Posted: Sun Mar 25, 2007 4:31 am
by TomClancey
Very nice, the rocks look less hard and more soft so that's an improvement. The lightning is phenomenal, as well as the underground pit.

Posted: Sun Mar 25, 2007 7:23 am
by SPARTAN04
ya, i like the holes in the cieling and the water in the pit. the lights are also a nice addition

Posted: Sun Mar 25, 2007 9:29 am
by Super_Sunny
TomClancey wrote:Very nice, the rocks look less hard and more soft so that's an improvement. The lightning is phenomenal, as well as the underground pit.
Thank you! Seems I finally got the effect right!

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Posted: Sun Mar 25, 2007 1:24 pm
by JK-47
Simply amazing. This map really represents a different possibility of what the Halo game could have been like. Can't wait until the release.

Posted: Sun Mar 25, 2007 2:06 pm
by Super_Sunny
Thank you! Indeed, this game is capable of so much, I really don't know why Bungie didn't use it all : P

Posted: Sun Mar 25, 2007 2:24 pm
by TomClancey
I think its because Bungie is a bunch of lazy asses. (keke, jk =p)

On Topic: Great work so far, can't wait to see more and more =)...

Good Job!

Posted: Mon Mar 26, 2007 11:20 am
by Super_Sunny
Backpack Weapons Mod added!

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Posted: Mon Mar 26, 2007 1:06 pm
by TomClancey
Like I said over at GBX, great stuff, love the backpack usage.

Posted: Mon Mar 26, 2007 5:08 pm
by SPARTAN04
ahhh.... that looks so nice! :D :shock: i wish i could beta test. too bad i have a REALLY bad graphics card. It would look horrible on my computer.

EDIT: wow! that dirt stuff in the cave's bump mapping is looking really good.

Posted: Wed Mar 28, 2007 3:34 pm
by Lowallyn
all looks great. but i have a problem with this ladder. i dunno maybe a custom one? it looks a little out of place
Super_Sunny wrote:
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Posted: Thu Mar 29, 2007 12:09 pm
by killzone2k3
Yea the ladder looks to bright and clean considering ur in a mud tunnel. A custom one would look alot better in my opinion. Maybe make it real old looking and dirty. Btw the map looks great.