Importing a model made in Lightwave

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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halmotors





Posts: 24
Joined: Tue Mar 23, 2004 12:30 pm
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Importing a model made in Lightwave

Post by halmotors »

I use Lightwave for any modeling I do (since I don't have the money for 3DMax or anything like that...), and recently I tried to remodel the shotgun a bit, then import it back into HMTv3 (which I used to pull the model out in the first place).

I didn't create any more polygons or points in the new model...just adjusted it a little bit. When I tried to import it back into HMT, it gave me this error...

Image

Anyone know what I did wrong? This was my process:

1) Export the model with HMT
2) Open it up in Lightwave
3) Adjust the model, but not add or detract anything from it
4) Save the model as a .OBJ, NOT a Lightwave model
5) Open up HMT and attempt to import the model in place of where I pulled it from in the first place (yes, I was attempting to do it over the same model as before)
6) Get the error

Any ideas?
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halmotors





Posts: 24
Joined: Tue Mar 23, 2004 12:30 pm
Contact:

Post by halmotors »

Anyone?
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yelow_alien





Posts: 20
Joined: Mon Apr 26, 2004 6:04 pm

Post by yelow_alien »

yo i have light wave to how on earth do you model stuff and put it back int the game??? ive benn trying to figer it out for months
behold the power of yellow
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