new in progress map: SHEERING

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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killzone2k3





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new in progress map: SHEERING

Post by killzone2k3 »

here are some in game pics of a level ive been working on. its a large scale map. it basically has 2 levels, the above ground and an interconnecting series of tunnels and rooms below ground. wat do u think about it so far

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overview

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blue base

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red base

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underground
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metkillerjoe




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Post by metkillerjoe »

Its a good start. Very boxy and looks like sidewinder and coldsnap put together.
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TomClancey





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Post by TomClancey »

PRetty good, but get a nice texture on that giant building thing, and maybe have some bases.

OT: Met get on aim >_>.
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crackcocaine
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Post by crackcocaine »

Outsides too boxy.
BAN ME, YOUR AN ASSHOLE.
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[cc]z@nd!




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Post by [cc]z@nd! »

vary the ground so it isn't just all flat, because then it'll be a sniper whore level, and boring. looking decent so far, keep up the work.
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RaVNzCRoFT




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Post by RaVNzCRoFT »

It's...decent, but it needs some features that make it unique. Alter the topography and add some cool features that would make this map stand out over others.
Rokai





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Post by Rokai »

Like everyone else has said, the cliffs are boxy and boring, try making a mountain range type thing, or at least make them rough. And that tower doesn't look like one could use it as a strategic advantage, put something on it that would make people want to take it and use it.
Leiukemia




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Post by Leiukemia »

I think you need to look at some pictures of real landscapes.... And it looks like you have random vertices pulled off in the underground or soemthing?
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SnaFuBAR





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Post by SnaFuBAR »

i think everyone's too caught up in being nice about their critiques to get around to telling the truth.

your ground is flat, the walls are flat, there's absolutely no layout. even adding in the tunnel system won't do anything for this map. i can't see this developing into a great map without extensive work that wouldn't be worth it. you're better off starting over. looks like most of your effort is concentrated on an area of the map that you don't even need to go to. Even that area is not all that great. figure out some modeling techniques and start over.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by rossmum »

...Son of a bitch, Snaf beat me to it. :|

He knows what he's talking about, even if it sounds harsh it's for your own good. Scrap it, learn about modeling terrain and structures, and start over.
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RaVNzCRoFT




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Post by RaVNzCRoFT »

We can always count on Snaf. :)
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SnaFuBAR





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Post by SnaFuBAR »

RaVNzCRoFT wrote:We can always count on Snaf. :)
damned straight.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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