Some animations I've been working on

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.

Your Favorite of The Bunch

Video 1
1
33%
Video 2
2
67%
Video 3
0
No votes
Video 4
0
No votes
Video 5
0
No votes
 
Total votes: 3

metkillerjoe




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Some animations I've been working on

Post by metkillerjoe »

I making a map which has a monorail system. I trying to figure out which opening scheme would be best for the opening and closing of the door:

Putfile:
Video 1

Video 2

Video 3

Video 4

Video 5

Mythica.org:

Video 1

Video 2

Video 3

Video 4

Video 5

Google Video:

Video 1

Video 2

Video 3

Video 4

Video 5

Note that the part that opens will become glass.

Comments?
Last edited by metkillerjoe on Sat Feb 10, 2007 3:23 am, edited 2 times in total.
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rentafence





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Post by rentafence »

Is it me or do none of the videos work? 0_o
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RaVNzCRoFT




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Post by RaVNzCRoFT »

They all worked fine for me.

I'm not a fan of numbers three and four, but the rest are very good. Nice job, MKJ.
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Post by cooldude5990 »

rentafence wrote:Is it me or do none of the videos work? 0_o
me too :?
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cheesepoof





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Post by cheesepoof »

Host em somewere else
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StalkingGrunt911




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Post by StalkingGrunt911 »

The Putfile works. It looks pretty sweet, nice job man.
cheesepoof





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Post by cheesepoof »

The putfile dont work for me
metkillerjoe




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Post by metkillerjoe »

These are some pics of the actual "station" and the cars:

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Image
Image

It isn't finished, but the overall design is done.

Comments?
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TomClancey





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Post by TomClancey »

I like 1/2/5, But I think 2 is the best, just make it more stream linded and smooth. Or make in fold into the back of the car, because It gives the feal of the Batman car xD, well the old one at least. =P, none-the-less there great animations.
metkillerjoe




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Post by metkillerjoe »

Enhanced Animation Version of Video 2:

http://video.google.com/videoplay?docid ... 5881545717

Some Pics to go with it:

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I realized I didn't like the plain slope of the window, so I made it a little more halo-ish.

Edit: For reference I made an animation with MC in it (no opening or closing of doors). I did mess around with the lighting animation a bit though :) .

http://video.google.com/videoplay?docid ... 0274504924
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TomClancey





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Post by TomClancey »

Nice work, keep it up!
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rentafence





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Post by rentafence »

Oh, those look fun! The open animation looks kinda weird though, the glass just slides up ontop. Maybe make it open like its on a hinge.
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Post by JunkfoodMan »

Make something to slide it on, not just float on midair.
Like, a long strip, where a small part of the door slots into, make it slide along there.
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metkillerjoe




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Post by metkillerjoe »

Yeah, sorry, I should have posted this as a WIP. I wanted to get a feel for what people liked before I added the hinges (which would take a while).
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Post by Jsk1610 »

2 n 5 are pretty good. The rest are aight.
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metkillerjoe




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Post by metkillerjoe »

Another Update:

I trashed the front door idea for a more practical one; side doors.

Exterior

http://video.google.com/videoplay?do...08143972989078

Interior:

http://video.google.com/videoplay?do...18956409513903

Pics:

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TomClancey





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Post by TomClancey »

Like I said over at GBX and on Aim, sweet stuff, hope to see this in your upcoming map, and with the path constraints all worked out.
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[cc]z@nd!




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Post by [cc]z@nd! »

it'd be sweet if you went with the front door idea and made it open like a beetle, where it's glass is 2 symmetrical pieces that open away from each other.
metkillerjoe




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Post by metkillerjoe »

I tried many different things for the front door mechanism. All of them were either too complicated, or didn't look great.
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TomClancey





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Post by TomClancey »

I prefer the side view one, its more streamline, robust and practical. Maybe have a little ramp jut out as the doors open up?
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