Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Doctor
Posts: 567 Joined: Sun Nov 27, 2005 5:48 pm
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by Doctor » Sun Jan 14, 2007 12:31 pm
Com mun ism || Well in Halomods Com, I own you. -Shout
Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -
wer its at brudda -
TomClancey
Posts: 2565 Joined: Sat Jan 28, 2006 6:49 am
Location: Ohio
Contact:
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by TomClancey » Sun Jan 14, 2007 1:07 pm
pretty good. i like it alot actually.
[cc]z@nd!
Posts: 2297 Joined: Tue May 04, 2004 1:52 pm
Location: michigan
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by [cc]z@nd! » Sun Jan 14, 2007 2:41 pm
good poly conservation from what i can see. just put some smoothing groups on and it should be fine.
ASPARTAME : in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember:
guilty until proven innocent
rossmum
Posts: 3178 Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
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by rossmum » Sun Jan 14, 2007 3:48 pm
Looking good. Get some smoothing on there and play with the render settings so it brings out every detail.
a mammoth
Posts: 1603 Joined: Fri Jul 15, 2005 7:01 pm
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by a mammoth » Sun Jan 14, 2007 8:49 pm
Your renders look like ass.
Pretty good though,
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
Doctor
Posts: 567 Joined: Sun Nov 27, 2005 5:48 pm
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by Doctor » Mon Jan 15, 2007 11:17 am
a Mammoth wrote: Your renders look like ass.
Your mom looks like ass. =P
Com mun ism || Well in Halomods Com, I own you. -Shout
Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -
wer its at brudda -
RaVNzCRoFT
Posts: 6208 Joined: Mon Jan 10, 2005 3:05 pm
Location: Raleigh, North Carolina, USA
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by RaVNzCRoFT » Mon Jan 15, 2007 11:53 am
Nice shape, but it really needs some smoothing.
SnaFuBAR
Posts: 2515 Joined: Sun Apr 04, 2004 11:21 pm
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by SnaFuBAR » Tue Jan 16, 2007 3:02 am
shape at the front of the side of the slide is wrong.
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
Shur'Tugal
Posts: 74 Joined: Mon Jan 15, 2007 10:14 pm
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by Shur'Tugal » Tue Jan 16, 2007 9:26 am
smooth it up, put a hole in the muzzle, and turn up the AA settings on your render.
Atra estern
a mammoth
Posts: 1603 Joined: Fri Jul 15, 2005 7:01 pm
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by a mammoth » Tue Jan 16, 2007 12:18 pm
Shur'Tugal wrote: turn up the AA settings on your render.
There isn't any Aliasing
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
JunkfoodMan
Posts: 1061 Joined: Fri Jan 27, 2006 10:18 am
Location: London, Englandia
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by JunkfoodMan » Tue Jan 16, 2007 12:28 pm
Nice, quite alot of detail, looks almost perfect for halo.
wat
gh0570fchurch
Posts: 3374 Joined: Sat Oct 01, 2005 11:04 am
Location: San Diego Area, CA
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by gh0570fchurch » Tue Jan 16, 2007 4:36 pm
The barrel doesn't look that great. I like it otherwise, especially for a low-poly model.
Dr.Cox wrote: gh0570fchurch has a mexi-stash. =D
a mammoth
Posts: 1603 Joined: Fri Jul 15, 2005 7:01 pm
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by a mammoth » Fri Jan 19, 2007 8:16 pm
Mr Doctor, I do believe you would find this tutorial handy.
http://www.yayap.com/rendertut.html
I don't want to see anymore ass renders of nice models.
Note: I haven't used Yafray, but it looks nice for a free thing.
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Fri Jan 19, 2007 10:50 pm
yayfray is hard to use.
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