Mac 11 UVW

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Leiukemia




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Mac 11 UVW

Post by Leiukemia »

Well, I finally did the uvw wrap for the bulk of my uzi. I haven't done the other one for the stock and other peices. Also, I wasn't sure whether to post this in the gallery or here. But anyways, this is my second one ever done, well, the first ever done properly. Constructive crit?
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a mammoth




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Post by a mammoth »

You know you have overlap, right?
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
Leiukemia




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Post by Leiukemia »

Is that what that red triangle is?
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SnaFuBAR





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Post by SnaFuBAR »

yup, sure is. god, i wish i had the patience to uv my work hahaha.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
Leiukemia




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Post by Leiukemia »

Ah ok. I think I know why too. Because of the cut where the switch is. I think it's because you know when you remove a vertice beside a hole, and the plane sort of overlaps the hole. Then you just need to move a the vertice connected to the overlap a little, then move it back, and the hole goes normal again. I think I just need to move a vertice there. But how is it quility wise, is it crappy?

EDIT: I was right, I just had to move some vertices, and now there's no red.
Last edited by Leiukemia on Mon Dec 25, 2006 9:53 pm, edited 1 time in total.
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SnaFuBAR





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Post by SnaFuBAR »

quality-wise it looks pretty clean. and you're right about the overlapping and all that. you got everything on there? you know you can use more than one map, right?
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
Leiukemia




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Post by Leiukemia »

he you beat me to my edit lol. Yeah, I'm going to do what you did (muhahaha) and put the bolt, trigger, clip and stock on another bitmap.
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