Roman Guard

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Doctor





Posts: 567
Joined: Sun Nov 27, 2005 5:48 pm

Roman Guard

Post by Doctor »

Just messin around in gmax. Normally I can render it with 3d Exploration, but because of the way I textured it, it got screwed over. (I selected vertices, detached them, skinned them, then attached them back together.)

I made this low poly for a movie I'll be making with hundred ofs Gaurds and a huge batle :D It'll be great.

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812 polys :o
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Communism || Well in Halomods Com, I own you. -Shout
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fishface617





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Post by fishface617 »

Not too shabby....
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JK-47




Bloodhound Pyre Socialist Grunge

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Post by JK-47 »

Nice, but his hands scare me.
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farfalo





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Post by farfalo »

Edward Scissor hands, perhaps?
Piss me off and my bullet hozer will be the last thing you ever see.
xserre





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Post by xserre »

omg....*thinks*....i do remember this from somewhere...OMG W8 I KNOW...MUTHAFKING RUNESCAPE
BIGGER.BETTER.XSERRE!
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TomClancey





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Post by TomClancey »

xserre wrote:omg....*thinks*....i do remember this from somewhere...OMG W8 I KNOW...MUTHAFKING RUNESCAPE
nice bump... and wtf are u talking about runescape? are you saying he ripped them from it? because if so thats not possible... :roll:
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