hey major help needed

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
stalker4589





Posts: 28
Joined: Tue Nov 28, 2006 3:31 pm

hey major help needed

Post by stalker4589 »

heres my model..
Image
as you can see i need serious help how would i inject it into halo over the assault rifles
Image
Leaping without fear, Landing with grace Feet first into hell ODST
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

What AR model did you take from HMT? The one with the highest verticies?
Image
User avatar
gh0570fchurch




Snitch!

Posts: 3374
Joined: Sat Oct 01, 2005 11:04 am
Location: San Diego Area, CA
Contact:

Post by gh0570fchurch »

I think he's saying it's a custom model. You won't be able to inject it since it doesn't have matching vertices and indices as the original model.
Last edited by gh0570fchurch on Sun Dec 03, 2006 6:08 pm, edited 1 time in total.
Image
Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
stalker4589





Posts: 28
Joined: Tue Nov 28, 2006 3:31 pm

Post by stalker4589 »

yes i took the highest model
and is there anyway to inject it at all
Image
Leaping without fear, Landing with grace Feet first into hell ODST
User avatar
gh0570fchurch




Snitch!

Posts: 3374
Joined: Sat Oct 01, 2005 11:04 am
Location: San Diego Area, CA
Contact:

Post by gh0570fchurch »

Well, did you add or delete anything?
Image
Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
VULGARismVIII





Posts: 11
Joined: Sat Dec 02, 2006 1:45 pm

Post by VULGARismVIII »

If it has the same amount of verticies it should be really easy to install with HMT. If you added or deleted any it won't be possible with normal Halo PC.
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

I hope you give credit to whomever map you ripped it if you are going to release it.
...left for good
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

He remodeled the AR silly patrick.

Ok just export your model as an OBJ, then go into hmt then go to your models tab, then go to the AR, then import the model over the one you took out.
Image
stalker4589





Posts: 28
Joined: Tue Nov 28, 2006 3:31 pm

Post by stalker4589 »

tryed that it says to many ire dices or vertices or something
Image
Leaping without fear, Landing with grace Feet first into hell ODST
fishface617





Posts: 1557
Joined: Thu Mar 16, 2006 5:50 pm
Location: RI

Post by fishface617 »

Well then you did edit the amount of verticies and indicies so you wont be able to use it in PC, unless you can bring them back down to the original. Or you would tag it in CE and then port it to PC.
User avatar
Phosphorous





Posts: 1311
Joined: Fri Jul 09, 2004 10:44 am
Location: Installation 04
Contact:

Post by Phosphorous »

Just take the model with the highest amount of vertices for fp and remodel that without adding anything. When you finish it inject it with HMT.

To get that to be the 3rd person weapon too just do a meta swap using HHT.
Image
Post Reply