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a few of my models

Posted: Sat Oct 28, 2006 4:01 pm
by vote1sanches
Heres my first ever model: SMG based on Mac 10:

[img]http://i62.photobucket.com/albums/h94/v ... /mac10.jpg[/img]


heres my RPG:

[img]http://i62.photobucket.com/albums/h94/v ... es/RPg.gif[/img]

Edit* why cant i get these puctures to show up?

Posted: Sat Oct 28, 2006 5:05 pm
by RaVNzCRoFT
That's strange that the pictures aren't showing up.

They're very good models, although the renders you took of them are very low quality. :)

Posted: Sat Oct 28, 2006 9:45 pm
by JK-47
Damn dude those are nice models, I like the Mac10 a lot :D

Posted: Sat Oct 28, 2006 9:50 pm
by Dr.Cox
RaVNzCRoFT wrote:That's strange that the pictures aren't showing up.

They're very good models, although the renders you took of them are very low quality. :)
Lawl agreed they look 4-bit lol

Posted: Sat Oct 28, 2006 10:38 pm
by SnaFuBAR
decent models. you could up the poly count and attention to detail, though, and get them more accurate as well.

Posted: Sun Oct 29, 2006 5:52 am
by Patrickssj6
Look very nice.

Next time try this for rendering:
http://www.google.com/search?client=fir ... gle+Search

Posted: Sun Oct 29, 2006 8:56 am
by vote1sanches
well my way of rendering right now is F9. Im working more on my modeling and animating skills than rendering.

If someone could point me to a few rendering tutorials than that'd be great.

oh and i linked the GIF and not the JPG,

http://i62.photobucket.com/albums/h94/v ... es/RPg.jpg

Posted: Sun Oct 29, 2006 8:58 am
by RaVNzCRoFT
It's still very low-quality. Save it as a .PNG.

Posted: Sun Oct 29, 2006 9:04 am
by Darco
or at least put the quality to 100% when you save it.

Posted: Sun Oct 29, 2006 9:05 am
by Patrickssj6
vote1sanches wrote:well my way of rendering right now is F9. Im working more on my modeling and animating skills than rendering.

If someone could point me to a few rendering tutorials than that'd be great.

oh and i linked the GIF and not the JPG,

http://i62.photobucket.com/albums/h94/v ... es/RPg.jpg
I posted a rendering tutorial.