Page 1 of 1
Battle scene mb. First try at posing rigged bipeds.
Posted: Sat Sep 30, 2006 5:56 am
by rossmum
Couldn't be bothered reposting, so go
here for more pics and some info

Posted: Sat Sep 30, 2006 6:10 am
by dos mes
Lol, the blue elite looks like he's just laughing at everyone. Nice job, but the yellow elite looks kinda distorted or something.
Posted: Sat Sep 30, 2006 6:51 am
by metkillerjoe
I was going to say spikey. It looks good though

.
Posted: Sat Sep 30, 2006 6:56 am
by rossmum
Yeah, I blame Gmax.
It looks marginally better now I smoothed them all, though.
Posted: Sat Sep 30, 2006 7:00 am
by gh0570fchurch
Yeah, but the yellow elite look kinda retarded lol. But the rest of it looks awesome.

Posted: Sat Sep 30, 2006 7:03 am
by rossmum
YAY SMOOTHING!
I'll play with the textures to try get them looking less crap later, maybe.
Posted: Sat Sep 30, 2006 7:06 am
by dos mes
Wow, just doing that made it a hundred times better. Very Nice

Posted: Sat Sep 30, 2006 7:31 am
by rossmum
I'm out of ideas for the night- wait, morning- so I might work on it today (lolololol it's 1:30AM here) between rounds of DoD.
Posted: Sat Sep 30, 2006 7:37 am
by Grunt Rebel
Dang nice! Cant wait for more, wish i could do some...
Posted: Sat Sep 30, 2006 9:43 am
by cooldude5990
make a floor and itl be alot better
Posted: Sat Sep 30, 2006 9:44 am
by a mammoth
Would deffinatly be better if it was rendered in 3ds max with bumps. Oh well. It looks pretty good for taking a screen cap. Be really cool if you could ge it rendered with lighting and bump mapping. Nice job anyways, I can't do that.
Posted: Sat Sep 30, 2006 4:59 pm
by rossmum
I'm seeing about finding someone who can render and do some terrain

Posted: Sat Sep 30, 2006 5:17 pm
by Patrickssj6
For gmax its pretty good.
Posted: Sat Sep 30, 2006 6:30 pm
by Caboose{SE}
i'm not sure about gmax's rendering capabilites but they all need bumpmaps, reflection, maps diffuse all that fancy stuff. it looks so bland
Posted: Sat Sep 30, 2006 6:44 pm
by Darco
Posted: Sat Sep 30, 2006 7:05 pm
by Reaper Man
Caboose{SE} wrote:i'm not sure about gmax's rendering capabilites but they all need bumpmaps, reflection, maps diffuse all that fancy stuff. it looks so bland
halo 1 bipeds dont have bumpmaps >_<
Posted: Sat Sep 30, 2006 7:20 pm
by Patrickssj6
Reaper Man wrote:Caboose{SE} wrote:i'm not sure about gmax's rendering capabilites but they all need bumpmaps, reflection, maps diffuse all that fancy stuff. it looks so bland
halo 1 bipeds dont have bumpmaps >_<
Doesn't mean they can't have one in max

Posted: Sat Sep 30, 2006 7:25 pm
by rossmum
Custom bumps FTW. I'll have to learn this sorta stuff this week mb -_-
Posted: Sat Sep 30, 2006 7:59 pm
by metkillerjoe
rossmum wrote:Custom bumps FTW. I'll have to learn this sorta stuff this week mb -_-
Bump mapping is hard to master, though. Took me about a day.