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My New Master Chief Model

Posted: Tue Aug 08, 2006 5:29 pm
by [SK]Yourpain
Here is my new "ASSASSIN" Master Chief model.I played around with it and i like it..comment plx!

Image

Image

Im gonna try to get it ingame to show everyone =]

Posted: Tue Aug 08, 2006 5:51 pm
by Classic
Umm, Pointy?

Can't realy think of much else to say except to possible remove the pointy parts over his visor and to round off a few things.

Posted: Tue Aug 08, 2006 5:57 pm
by [SK]Yourpain
lol yeh,but its suppose to b like that

Posted: Tue Aug 08, 2006 6:58 pm
by rossmum
Not my type, I don't like it TBH.

Posted: Wed Aug 09, 2006 7:27 am
by skyline GT-R
It looks like all you did was move some vertexs around.

Posted: Wed Aug 09, 2006 7:29 am
by [SK]Yourpain
skyline GT-R wrote:It looks like all you did was move some vertexs around.
thats all i needed to do =],I didnt really have anything else planned for it.

Posted: Wed Aug 09, 2006 11:56 am
by SnaFuBAR
it totally blows. :!:

spikey shoulder things that make no sense
spikey emo thing done to helmet
spikey hands
spikey shoes that make him look like a crossdresser
stretched armor on back

phails

Posted: Wed Aug 09, 2006 1:12 pm
by The science of Kaboom
SnaFuBAR wrote:spikey emo thing done to helmet
spikey shoes that make him look like a crossdresser
thats going into my signature.

Posted: Thu Aug 10, 2006 12:20 am
by rossmum
[SK]yourpain wrote:
skyline GT-R wrote:It looks like all you did was move some vertexs around.
thats all i needed to do =],I didnt really have anything else planned for it.
Vertex dragging FTL. Try actually making something, or at least dragging them in ways that make sense.

Posted: Thu Aug 10, 2006 5:54 am
by [gx]shadow
How do you expect him to walk with those spikes sticking out of his shoes?

Posted: Thu Aug 10, 2006 7:12 am
by TomClancey
maybe there a weapon and he kicks people and it stabs them :roll: i dk

Posted: Thu Aug 10, 2006 9:40 am
by llama_juice
he better not look at his pointy shoes...

Image

pretty sure it'll kill him

Posted: Thu Aug 10, 2006 9:48 pm
by rossmum
Lollers. True, good point.

Posted: Fri Aug 11, 2006 7:34 am
by The science of Kaboom
looks like hell get himself in the crotch if he looks at his feet.

Posted: Sat Aug 12, 2006 1:28 am
by SnaFuBAR
looks like with all those spikes, he's going to assassinate himself. either that or when he sits in a hog he's gonna sound like a grunt.

Posted: Sat Aug 12, 2006 8:06 am
by [cc]z@nd!
i can sorta see what you're going for, but if all your going to do is move around individual vertexes, don't do it so much, to keep it from looking bad like that. i know it's supposed to be pointy, but that looks like crappy too pointy pointy.

Posted: Sat Aug 12, 2006 10:51 am
by V0Lt4Ge
Vertice dragging is for PC.

Posted: Sat Aug 12, 2006 11:42 am
by Patrickssj6
He looks vertex unweighted.

Posted: Sat Aug 12, 2006 6:53 pm
by [SK]Yourpain
=)..It should be weighed it came right from gbxmodel???

Posted: Sun Aug 13, 2006 4:26 am
by rossmum
No, he means the model looks like what an unweighted one looks like, i.e. random spikes coming out in every direction...