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Physique Trouble on MC Model

Posted: Sat Aug 05, 2006 8:37 pm
by Jerrari
I Made a biped and started to edit the physique on the head. The head looks normal in its standard position but when i rotate it it has a lot of distortion below the visor. Is there a way to lower the amount of distortion on the metal areas of the helm?

Image

Posted: Sat Aug 05, 2006 11:18 pm
by ledhedgn
its not that there is lots of distortion there, its just theres less, you can use weighted verticies to get what the envelopes dont get