skyline GT-R wrote:cooldude5990 wrote:
the skin is horrible look at sourceblog.org
That's where I found out how to create that skin, and it's in 3ds max so of course it isnt the best quality.
3ds max can produce amazing quality.
Its not bad, however the skin is unrealistic and simple, the model is also simple but it might be fine depending on how low polygon you want to go.
You might want to explore bump mapping aswell, aswell as specular and reflection maps. They can add to the realism in the halo engine.