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Chainsaw skinning

Posted: Fri Mar 12, 2004 11:13 am
by BEEF!!!
Yo... I'm making a chainsaw for Halo. :) How would i create a skin for it? Like make it go in teh correct place.

Posted: Fri Mar 12, 2004 11:26 am
by Beastman
im guessing this is for hek, but yes u will, for hek im sure they wont use the regular uvw mapping in max so they will be using custom ones for halo, so im guessing hek will come with an instruction manual on what size everything will need to be, and how to change the uvw map to fit halo correctly, etc. usually id just tell u to unrap the uvs but halo uses a custom kind so it wouldnt work, just get the model knocked out then worry about that later.

Posted: Fri Mar 12, 2004 11:42 am
by BEEF!!!
No... This isnt for HEK... I know it sounds hard but i've gotton like 1/2 of it done through current models by streching, scaling, and moving! But ya i think getting the model down 1st is a good idea... just planing ahead! :D

Posted: Fri Mar 12, 2004 11:46 am
by Beastman
well if u are using the models aleady yeah u can skin it its just going to be hard because u have to use teh regualr bitmap, ull just ahve to play around with it til u find what goes where

Posted: Fri Mar 12, 2004 11:47 am
by BEEF!!!
Thx