[WIP] Draco 2.0
Posted: Fri Jun 23, 2006 1:01 pm
Well, I'm finally gonna make those improvements to the Draco that Separated lacked.
As of now, I've made brand new displays for the 3 monitors in the bridge.
The new ones are a lot more like the other displays. Each one is different now, also.
Another new addition is working skid and door displays. The displays are simple planes with different bitmaps on them placed over a blank monitor. They animate with the open/close animations
Also, the skid now moves. For testing purposes, its movement is attached to the open/close animations. I also made some improvements to the skid itself. It now is held in place by 3 pistons.
I'll get pics in a few minutes, just need to tweek my animation tag so that the doors work..
Well, had some problems, but I think I fixed them. I've removed all the degenerate triangles from the Draco, so it should be fine.
As of now, I've made brand new displays for the 3 monitors in the bridge.
The new ones are a lot more like the other displays. Each one is different now, also.
Another new addition is working skid and door displays. The displays are simple planes with different bitmaps on them placed over a blank monitor. They animate with the open/close animations
Also, the skid now moves. For testing purposes, its movement is attached to the open/close animations. I also made some improvements to the skid itself. It now is held in place by 3 pistons.
I'll get pics in a few minutes, just need to tweek my animation tag so that the doors work..
Well, had some problems, but I think I fixed them. I've removed all the degenerate triangles from the Draco, so it should be fine.