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M4a1
Posted: Sat Jun 10, 2006 11:03 am
by [SF]Mech
Its being made in gmax, itll be done in my spare time.
I have alot of details to add. And its about 55% done.
Posted: Sat Jun 10, 2006 11:05 am
by KiwiBird
Looks good, but can you get a different angle please?
Posted: Sat Jun 10, 2006 11:27 am
by citruspers
nice, 2 mags taped together

nice model, when you detail it, i think it will look amazing
Posted: Sun Jun 11, 2006 2:07 am
by rossmum
Mag well could be a little less boxish.
Otherwise, very nice.
Posted: Sun Jun 11, 2006 2:12 am
by Reaper Man
its... ok lookin
Posted: Sun Jun 11, 2006 3:54 am
by cooldude5990
looks good but dont take pics in the user view, it distorts everything
Posted: Sun Jun 11, 2006 4:41 am
by citruspers
it looks pretty tiny, for close quarters combat
Posted: Sun Jun 11, 2006 7:35 am
by maca_ยง
It looks like someone ran into a wall with an M16

.
The detail on looks good, well done.
Posted: Sun Jun 11, 2006 9:31 am
by citruspers
it looks like someone ran into an orange wall with a yellow m16, and taped his mags together so it won't fall off
but seriously, i like it
Posted: Sun Jun 11, 2006 10:46 am
by [SF]Mech
Ill update with lots of pics when im finshed with teh gun
Posted: Sun Jun 11, 2006 10:53 am
by masterchief351
That gun will be awesome when its done. Are you making it for halo 1 or 2? Or does it go for both? Sorry for my nooby questions.
Posted: Sun Jun 11, 2006 11:05 am
by [cc]z@nd!
looks great! can't wait to see it done
Posted: Sun Jun 11, 2006 11:50 am
by Grunt Rebel
Nice! Hopefully it gets in game.

Posted: Sun Jun 11, 2006 6:07 pm
by rossmum
Indeed.
Polycount so far?