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My First Model: Walther P99

Posted: Sun Jun 04, 2006 7:32 am
by RaVNzCRoFT
Well, I'm going to be calling this my first model. My other one was made in Cinema 4D, it was box modeled, it looked like crap, and I really had no idea what I was doing. But anyway, here's my "first model," the Walther P99. Beautiful gun. Made in 3ds Max 8; plane modeled. Poly-count of 1560. Comments, please. I think the worst part of this model is the terrible job I did rendering it. I'll need to work on that. It looked a lot better when it was actually in 3ds Max, unrendered. However, because it was unrendered, it was pixelated, so I didn't want to post it. Meh, the Walther P99.


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I don't know why the back edge of the magazine isn't showing up in that shot. I have looked, and confirmed, that there is indeed a polygon in that area.

Posted: Sun Jun 04, 2006 9:00 am
by Doctor
Looking good; but is this a WIP? It could use some detail.

Posted: Sun Jun 04, 2006 9:44 am
by Patrickssj6
Try to get a wirefram render.But like I said on VA it looks very good for a newbie to 3ds max :D

Posted: Sun Jun 04, 2006 11:12 am
by cooldude5990
very good for a first model, cna you post a wire?

Posted: Sun Jun 04, 2006 5:25 pm
by SnaFuBAR
missing lots of details. i hope to see you work it out, as you've done well so far.

Posted: Sun Jun 04, 2006 6:21 pm
by RaVNzCRoFT
Updated with wireframe.

Posted: Sun Jun 04, 2006 9:42 pm
by maca_ยง
Sweet, good job!

Posted: Sun Jun 04, 2006 9:53 pm
by JK-47
Looks good, my first pistol sucked.

Posted: Sun Jun 04, 2006 11:43 pm
by rossmum
Very nice. Very, very nice.

Posted: Mon Jun 05, 2006 11:01 am
by BEEF!!!
Looking good so far for a beginner! Keep adding on to it.

Posted: Mon Jun 05, 2006 12:32 pm
by guitarplay
good job. Ive never used 3d max before seeing as i dont have the money. . . but i like it. My only suggestion for now is to make a grip on the handle. Right now the handle just looks a little bit raw.

Posted: Mon Jun 05, 2006 7:18 pm
by Grunt Rebel
Much better then my first gun. (Tommy Gun :oops: ). Could use a bit more detail.

Posted: Wed Jun 07, 2006 5:18 am
by Reaper Man
hehe nice model, but seeing as ur a mod ud proly abuse those powers if we said summin negative about it :P jk

Posted: Wed Jun 07, 2006 7:55 pm
by RaVNzCRoFT
I updated with a topic view as well, so you could see some of the detail I had on top of the barrel.

Posted: Wed Jun 07, 2006 9:49 pm
by rossmum
Seems too narrow, but still very nicely done. Easy fix, anyway.

Posted: Wed Jun 07, 2006 10:13 pm
by xXxCocoFangxXx
Looks nice!

Posted: Thu Jun 08, 2006 7:05 am
by RaVNzCRoFT
I'd like to import this model into Halo PC or Halo CE. Can somebody tell me how to do that? I'd like to have it in PC first, but if it's not possible, then in CE.

Posted: Thu Jun 08, 2006 8:27 am
by The science of Kaboom
its a little thin. but nice slide.

Posted: Thu Jun 08, 2006 8:37 am
by gh0570fchurch
not possible for pc (it obviously has been a while since youve moddded), but you could do it in ce (i dont know how, since i have absolutely no experience with ce, but there are plenty of people here that could help you with that :wink:)

Posted: Thu Jun 08, 2006 8:46 am
by xXxCocoFangxXx
Why can't it be done in PC?