Beastman..need some input..
Posted: Sat Feb 28, 2004 6:26 pm
hey I got my milkshape down pretty good now, but i've come across 2 major roadblocks at this time, and if I cannot get across them, I'm just gonna give up on editing and focus on modeling.
Ok, heres the first problem. Got the high detail model perfectly the way I want it. No flipped faces no problems at all. Looks great in Milkshape. I spent quite a few hours tweaking vert by vert bein careful about this. It injects fine. But something is going wrong with the injection it seems. On the top of the AR you have the HUD. Now what I did to that top part of the AR is i basically stretched and squished it down. After I inject I have been opening map with SE3 to check texture. What I see is a sharp spike (face) right to the top of the original HUD. It seems as though there could be some data imbedded that locks the HUD into place? Do you know anything about this? I would post some pics, but I have no way to host. Also the 3 lil faces on the HUD face were placed into the weapon.
Second problem. I go to the 1st person model to edit that, and One of the major parts that I need for my rifle cannot be moved in a way that would not interfere with the integrity of weapon. Is it possible to seperate parts from the model? I don't want to delete, just detach and move. I could fill the gap with the surrounding surfaces. The part I am talking about is the cylinder under the barrel where the light is.
Ok, my fingers are tired from all this typing.
__Blaz0__
Ok, heres the first problem. Got the high detail model perfectly the way I want it. No flipped faces no problems at all. Looks great in Milkshape. I spent quite a few hours tweaking vert by vert bein careful about this. It injects fine. But something is going wrong with the injection it seems. On the top of the AR you have the HUD. Now what I did to that top part of the AR is i basically stretched and squished it down. After I inject I have been opening map with SE3 to check texture. What I see is a sharp spike (face) right to the top of the original HUD. It seems as though there could be some data imbedded that locks the HUD into place? Do you know anything about this? I would post some pics, but I have no way to host. Also the 3 lil faces on the HUD face were placed into the weapon.
Second problem. I go to the 1st person model to edit that, and One of the major parts that I need for my rifle cannot be moved in a way that would not interfere with the integrity of weapon. Is it possible to seperate parts from the model? I don't want to delete, just detach and move. I could fill the gap with the surrounding surfaces. The part I am talking about is the cylinder under the barrel where the light is.
Ok, my fingers are tired from all this typing.
__Blaz0__