How do I make, inject, or find a moving texture for a skin?

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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merriam




Wordewatician 50

Posts: 77
Joined: Sun Dec 25, 2005 4:56 pm

How do I make, inject, or find a moving texture for a skin?

Post by merriam »

Ive seen on several mods including greennc's cannabis island mod for example that in the walls of the map he has like a see-thrugh wall with like moving marijuana leaves moving in it and on some other maps ive seen like fire coming off a sword. I was just wondering how you got a texture to move like this so if anyone could help me out it would be greatly apprecitated... thanks!
SuperSunny





Posts: 231
Joined: Sat Jan 17, 2004 9:41 pm

Post by SuperSunny »

An effect tag, that predefines where/what the "bitmap(s)" will do, or a model animation. Effects are used in grenade smoke, nuzzles, and other stuff that has moving bitmaps (besides something like the light bridge, or shields, those have moving bitmap scrolls)
Creator of Cel-Shaded BG...
p0lar_bear




Articulatist 250

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Post by p0lar_bear »

Scrolling textures, like on the Halo ring, are defined in the shader_model tag.
Reaper Man





Posts: 200
Joined: Sun Feb 06, 2005 5:03 pm

Post by Reaper Man »

p0lar_bear wrote:Scrolling textures, like on the Halo ring, are defined in the shader_model tag.
i never realised it scrolled. i thought the rig rly rotated :O
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