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RPG-7
Posted: Wed Mar 01, 2006 9:34 pm
by Katarn
RAWFLECAWPTER
Done.

Posted: Wed Mar 01, 2006 10:24 pm
by rossmum
*worships*
Posted: Wed Mar 01, 2006 10:30 pm
by oxynic
Try adding more detail.
Looks pretty plain.
Posted: Wed Mar 01, 2006 10:33 pm
by rossmum
oxynic wrote:Try adding more detail.
Looks pretty plain.
ARE YOU BLIND?
He has LOADS of detail on there! And I very much doubt you could even match this let alone beat it.
Posted: Wed Mar 01, 2006 10:37 pm
by oxynic
On the gun yes, but not on the projectile.
Posted: Wed Mar 01, 2006 11:16 pm
by Pie
rossmum...Just because he is a good modeler, does not mean people shouldn't point things out. Its like a game. If you let someone win everytime, when they finally verse someone good and lose, they have no idea why...Well it's because they never actually won, they were let off to win.
But yes, the base is very nicely done, but far agreed on the projectile. Either work on some more detail, or make sure the skin for it is convincing.
Posted: Wed Mar 01, 2006 11:18 pm
by oxynic
Finally someone who isnt a noob and doenst see the concept of cunstructive critisism.
Its better that we point things out...
Also maybe some sort of brown skin would make it look awesome.
Posted: Wed Mar 01, 2006 11:19 pm
by Pie
I must add, however, that I do love how Katarn actually uses detail, where the Halomodelers imitate it.
Posted: Wed Mar 01, 2006 11:26 pm
by oxynic
Yea.
I cant wait to see it in game if he wants it to.
Maybe I can get Firedragon04 to put it in.
That would actually be perfect for a movie im making. Im still asking him to make a map for me to film it in >.<
Oh well...
Posted: Wed Mar 01, 2006 11:27 pm
by SnaFuBAR
trust me, if the detail was there, katarn would've modeled it.
great work, of course.
and why in the hell does a projectile need massive detail anyways? you're not going to see it while it's moving.
Posted: Wed Mar 01, 2006 11:30 pm
by oxynic
Im only here from my long break and I already figured out the best modeler with detail on the boards.
Roffles...
Im hoping to see your next model really soon, whatever that might be. Maybe a M4A1!
That would be cool.
If you need a good image, heres one.
http://imageserver.gaming-networks.net/ ... S/m4a1.jpg
Good luck lol.
Even if its not an m4a1, ill still be excited.
Posted: Thu Mar 02, 2006 12:28 am
by Cuda
you make all these comments, yet I dont see any of your work...
how about a Model-off?
Rossmum vs. Oxynic
Great job Katarn btw.
Posted: Thu Mar 02, 2006 12:34 am
by rossmum
Cuda wrote:you make all these comments, yet I dont see any of your work...
how about a Model-off?
Rossmum vs. Oxynic
Great job Katarn btw.
You've seen some of mine, haven't you?
And oxy, you couldve been SPECIFIC and said the projectile... as opposed to just "needs more detail, looks plain".
Posted: Thu Mar 02, 2006 1:22 pm
by Darkstorm995
Like the detail on the sights.
Posted: Thu Mar 02, 2006 2:14 pm
by Cuda
rossmum wrote:Cuda wrote:you make all these comments, yet I dont see any of your work...
how about a Model-off?
Rossmum vs. Oxynic
Great job Katarn btw.
You've seen some of mine, haven't you?
And oxy, you couldve been SPECIFIC and said the projectile... as opposed to just "needs more detail, looks plain".
Ive seen your stuff. I remember in that other thread you threatend me cuz I accidentially misvoted.
Posted: Thu Mar 02, 2006 8:46 pm
by rossmum

I wasn't being serious you know... besides, a fairly weak guy on the other side of the planet can't really be that much of a threat

Posted: Fri Mar 03, 2006 12:29 am
by maca_ยง
Nice job

.
Posted: Fri Mar 03, 2006 12:38 am
by Cuda
rossmum wrote:
I wasn't being serious you know... besides, a fairly weak guy on the other side of the planet can't really be that much of a threat

Bush mb?
Nah, but I'd really like to see some of Oxynic's stuff. He's soo quick to point out problems, even if theyre unneeded.