Holes in flags

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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llamaboy772





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Holes in flags

Post by llamaboy772 »

How can you make a hole in one of the teams flags?
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Patrickssj6




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Post by Patrickssj6 »

You have to make a texture with transparanncy alpha I guess.Cause he other way no one has tried yet.
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Post by llamaboy772 »

and how would i do this? Sorry i'm the worst skinner in all the land.
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Patrickssj6




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Post by Patrickssj6 »

How you would do bullet holes or how to change the bitmap?Or both?
Well first you would need the flag texture.And then search yourselff a bullethole tutorial.Transparancy would be hard though
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Post by llamaboy772 »

Transparancy is used on my avatar right? I didn't make it, i just made my sig.
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Post by Patrickssj6 »

Transparancy is differnt in Halo.Its been shown with Alpha Channels and later defined in the shaders
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Post by p0lar_bear »

Take your flag bitmap, then in Photoshop, click the "channels" tab in the Layers window. Create a new channel called Alpha 1, and fill it totally white. Then, make black your primary color and put dots and marks and stuff where you want the holes to be. Save your bitmap, and remember its name.

Then, create a new bitmap tag in Guerilla, and scroll down. Change the format to "Compressed with Interpolated Alpha" and the usage to default. Save the empty bitmap tag into the same folder that you saved your bitmap, only starting with the tags folder (if you saved your bitmap to data\weapons\flag\bitmaps\flag_blue.tif, you would save the tag as tags\weapons\flag\bitmaps\flag_blue.bitmap). Now compile your bitmap.
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gh0570fchurch




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Post by gh0570fchurch »

here, i got the flag textures...
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Post by llamaboy772 »

thanks
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