Page 1 of 1
Lamborghini Gallardo(first car)
Posted: Sat Jan 21, 2006 7:55 pm
by Infern0
Posted: Sat Jan 21, 2006 8:07 pm
by Patrickssj6
Thats AWESOME!
9/10
Detail still missing but you get to that.Whats the poly count?And can we get wireframe render so we can see what you have under da hood?

Posted: Sat Jan 21, 2006 8:18 pm
by Infern0
Patrickssj6 wrote:Thats AWESOME!
9/10
Detail still missing but you get to that.Whats the poly count?And can we get wireframe render so we can see what you have under da hood?

Pfew.. Polycount.. I would have to enable Meshsmooth for that o_O Hold on.
Something just above the 100k.
And wireframe.. I still have an old one.
That is an really old one.. But it's the whole mesh, the other details don't count.

Posted: Sat Jan 21, 2006 11:16 pm
by maca_ยง
Looking great so far!
Posted: Sat Jan 21, 2006 11:42 pm
by rossmum
Holy crap, that's amazing...
*reaches for skill poisoning antidote, quickly*
Posted: Sun Jan 22, 2006 3:00 am
by Cuda
pretty good, but the rear end is more boxier than that.
Posted: Sun Jan 22, 2006 5:28 am
by Patrickssj6
NExt time just show us the wireframe.It shows us the complete mode becuase you hav so many polys
Anyway my gfx card can't hold 100k

Posted: Sun Jan 22, 2006 5:48 am
by Infern0
Patrickssj6 wrote:NExt time just show us the wireframe.It shows us the complete mode becuase you hav so many polys
Anyway my gfx card can't hold 100k

Mine can't either, I'm just letting the meshsmooth do the job when rendering
Take's some ram and needs a while to initiate, but it's great!
And Cuda, I know that, I am going to change that

Posted: Sun Jan 22, 2006 10:00 am
by sgtbotley
aha, the old Symmetry modifier
Posted: Tue Feb 07, 2006 10:34 am
by gh0570fchurch
100k poly? thats pretty high, i think it would be possible to make it look just as good with a lower count...
Posted: Thu Feb 16, 2006 3:31 pm
by )))))034(((((
gh0570fchurch wrote:100k poly? thats pretty high, i think it would be possible to make it look just as good with a lower count...
ya i agree thats pretty crazy nd most cards cant handle that. nd also make the curves sharper but awesome model. 8/10
Posted: Thu Feb 16, 2006 9:05 pm
by rossmum
QUIT BUMPING! SHEESH!