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What type of texture formats does Halo CE support?
Posted: Tue Jan 17, 2006 6:03 pm
by Classic
Sorry if this is noobish.

Posted: Tue Jan 17, 2006 6:11 pm
by RaVNzCRoFT
I believe just DDS.
Posted: Tue Jan 17, 2006 6:26 pm
by Patrickssj6
>_>| No you have to compile tif. images into .bitmap files with tool
Posted: Tue Jan 17, 2006 6:37 pm
by b1@De
i hate .tif's i had to use them in the last game i played...they pissed me off...or just skinning in that game pissed me off...im not sure which one
Posted: Tue Jan 17, 2006 6:56 pm
by Patrickssj6
Tif have the best quality

Posted: Tue Jan 17, 2006 6:58 pm
by b1@De
really...that makes a lot more sense...two of the .tifs...there were 4 per skin...was used for reflections only...so i can see how they are high quality
Posted: Tue Jan 17, 2006 7:00 pm
by Patrickssj6
well and they also use it for aplha chanel.PNG doesn't support Alpha

Posted: Wed Jan 18, 2006 7:12 pm
by b1@De
yea i know alphas...