warthogs :D

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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sgtbotley





Posts: 158
Joined: Mon Jan 24, 2005 1:34 pm
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warthogs :D

Post by sgtbotley »

yo how do you import and perfectly skin a warthog out of CE and into 3dsmax, coz ive see them all the time in render pics. someone got any solutions?
Last edited by sgtbotley on Mon Dec 19, 2005 2:45 am, edited 1 time in total.
Patrickssj6




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Post by Patrickssj6 »

ok you can do two things:
1.Get yourself that bitmap extraction tool(i takes long to extract).
2.Open up the warthog.shader_model and go to show bitmap at the top and take screenshot and cutout in paint and make sure you have the right dimension cut out.....ahh forget step 2. take 1.

Here is the link to the extractor:
http://gbxforums.gearboxsoftware.com/sh ... +extractor

K then if you got your bitmap convert it like always and make sure you don't overwirte the old warthog.bitmap.You have to redirect the shader to the new bitmap. :D
...left for good
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