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Importing Gun Models into Game

Posted: Sun Dec 18, 2005 4:58 am
by Doctor
I just quickly finished a crappy gun model in Wings3D, saved it as a .OBJ file, and then opened my mad in HMT. I went to the pistol/fp/ model, and clicked inject model.

I got an error saying I to many parts (or something), I was only allowed three and I had 114(I think I know why this one happened, when I lined it up w/ pistol I forgot to delete some pistol). Then I deleted my crappy model and just made a cube. I then imported that through HMT, but I still got an error saying 'too many vertices'. Then I spent like 30 minutes making a bunch of objects that added up to 1728 vertices, then I tried to important that, but I had too many indices. Right about there I smashed my computer in and shut it down.

Posted: Sun Dec 18, 2005 5:39 am
by Hyperdash
The number of verts has to match that of the oringnal, just put it into HCE.

Posted: Sun Dec 18, 2005 6:11 am
by Doctor
I don't have CE, only trial. Is there a way to use HHT to create a new model tag, then import that?