Importing Gun Models into Game
Posted: Sun Dec 18, 2005 4:58 am
I just quickly finished a crappy gun model in Wings3D, saved it as a .OBJ file, and then opened my mad in HMT. I went to the pistol/fp/ model, and clicked inject model.
I got an error saying I to many parts (or something), I was only allowed three and I had 114(I think I know why this one happened, when I lined it up w/ pistol I forgot to delete some pistol). Then I deleted my crappy model and just made a cube. I then imported that through HMT, but I still got an error saying 'too many vertices'. Then I spent like 30 minutes making a bunch of objects that added up to 1728 vertices, then I tried to important that, but I had too many indices. Right about there I smashed my computer in and shut it down.
I got an error saying I to many parts (or something), I was only allowed three and I had 114(I think I know why this one happened, when I lined it up w/ pistol I forgot to delete some pistol). Then I deleted my crappy model and just made a cube. I then imported that through HMT, but I still got an error saying 'too many vertices'. Then I spent like 30 minutes making a bunch of objects that added up to 1728 vertices, then I tried to important that, but I had too many indices. Right about there I smashed my computer in and shut it down.