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br no scope

Posted: Mon Nov 14, 2005 2:09 pm
by nifebender
can anyone take off the scope of the br for me???? im removing the zoom lvl on my map, but it looks stupid having the scope on it if it doesnt zoom.

Posted: Tue Nov 15, 2005 12:13 pm
by SurfingSpartan
just go into the br fp shaders in the model tag and null out theese dependencies the br scope and the br lens

Posted: Tue Nov 15, 2005 12:17 pm
by nifebender
cool thanks ill try that right now.how do you null it out? where do i change the tag after i click on it? should i use dot halo?

edit: i opened it with h2x and click shaders then found the one with lens at the end, click dependancies then swaped it with nulled out, i did the same with the scope one, but its still on the gun, are you sure it doesnt have to be taken off in a 3d program?

Posted: Tue Nov 15, 2005 4:25 pm
by CKY2K
why not use the assualt rifle? the only advantage with the battle rifle is the scope...

Posted: Tue Nov 15, 2005 6:41 pm
by nifebender
how do i put an assault rifle in halo 2?

Posted: Tue Nov 15, 2005 9:10 pm
by CKY2K
oh sorry, i didnt know this was for an H2 mod :D

Posted: Thu Nov 17, 2005 12:17 am
by nifebender
anyone else??

Posted: Thu Nov 17, 2005 8:27 am
by SurfingSpartan
to null out a shader click on the model in the model tag and in the depencies window click on the shaders and click on the drop down box untill you get to null

Posted: Thu Nov 17, 2005 9:36 am
by nifebender
cool that worked, thanks